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General discussion Topics related to various aspects of Champions of Regnum |
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09-22-2010, 11:15 AM | #1 |
Master
Join Date: May 2007
Location: Poland
Posts: 259
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knight feelings after update
I'm pretty confused, sitting at trainer and cannot decide what skills should i use
How about you? Have you decided to got support or knarb?
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09-22-2010, 11:54 AM | #2 |
Pledge
Join Date: Sep 2010
Posts: 18
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knights are way to op... with enought knights conjus are almost useless..
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09-22-2010, 01:05 PM | #3 |
Pledge
Join Date: Nov 2009
Location: Prague, Czech Republic
Posts: 19
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precise block WTF !!!
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Goudic
The Dark Legion |
09-22-2010, 01:12 PM | #4 |
Master
Join Date: May 2007
Location: Poland
Posts: 259
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too bad that kick has dmg so you cannot cast it while youre on defensive stance ;/
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09-22-2010, 01:18 PM | #5 |
Initiate
Join Date: Jul 2009
Location: Any place that has beer
Posts: 179
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"too bad that kick has dmg so you cannot cast it while youre on defensive stance" ;/
Could spam lvl 4 fient and lvl 4 Dlimb...
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Jippy 60 Knight Member of Team Goat |
09-22-2010, 01:23 PM | #6 |
Master
Join Date: May 2007
Location: Poland
Posts: 259
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Indeed but one more knock couldnt be bad :P
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09-22-2010, 01:51 PM | #7 | |
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Join Date: Apr 2007
Posts: 21
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Quote:
I already see myself reskilling before the weekend after I get a better feel of the new spells. Precise block and defensive stance are awesome. |
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09-22-2010, 01:55 PM | #8 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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like i posted before, knight grinding is OP now , inner beach alsius, wall to gok and back without sitting, 1,6k hp left, and you dont need a conj now, a knight and any other(maybe barbs not) guy can grind forever.
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
09-22-2010, 01:57 PM | #9 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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I decided early on that I wanted to go more support role oriented.
So rather than approach it from the angle of 'what spells do I need?' I decided to start throwing out the ones I think I did not need. I tried a kind of hybrid mix first up and basically got steam rolled my first outing. This was mainly due to bad spell combos and "feeling' for my spells on the hotbar. Added to this, my low HP and constitution (which was not an issue before), is starting to hurt a bit more now. I get knocked very easily and once knocked now it is practically all over. As a knight, 4323HP and 96 CONST is going to be a challenge. Packing troll skin is not an option because of scarcity of points. I decided to pack my defence just to have a chance. So, I moved to a more conservative build. I threw out pierce and slash in favour of blunt with gives me more options. went with very conservative points here and only did mind squasher to 3. This spell had the most points in the tree I had to skill defensive support up to try and save from the CC. The -25% movement hurts bad without spring but I guess I have no choice now. Once I decide to go in, there will be no turning back. Or can't turn back rather. No onslaught for me (not enough points) Caution, throat cutter axed as well. Kick and feint is a must more than ever now. Knock is now king of the hill. A bit to much if you ask me. Intimidate is useless to me so nothing there. Offensive stance and rigorous prep are out. No use to me. Heroic presence and Ao1 are in. I put a few on troll skin. I don't really have a choice if I want to live. I will be coming up against barbs that out damage me and have more HP. Knight , well, I will be facing down people who have over 900Hp advantage on me (in some cases) so that is going to be a challenge. Block is a testy subject to me. I decided to skill it even though it probably would be of little use once I am knocked. I have to take the chance though. I have not mastered precise block yet because I always want to keep moving. I will keep playing with that skill to hone it. Yes to steadiness (no choice) and shield wall. I think I can manage it on a static army. Right now armies are feeling each outer at range so it is very hard to time but I will keep at it. Def stance : I am considering throwing this spell out the door totally. Barbs cut through this like hot butter. It may not be worth my while. I started at level 5 but level 2 seems more appropriate for me. Protect ally is another one. I wait to see how this spell goes. I am sure that under pressure I will be challenged to use it the way it is implemented at the moment. Right now level 4 but I am thinking level 3 is probably good enough. I won't reach knocked players in time anyway. Best to try to save the dizzy ones instead. Being a Molok this is going to be tricky business. The lack of HP, CONST and moderate gear is going to make this interesting for me. For now you will probably find me lurking at the back with the conjurers. At least until I figure out an optimal build that boosts my strengths , reduces my weaknesses and is compatible with my play style. Of course my play style will have to adjust. I am very slow at adapting so I will be tinkering for a while. I guess the one thing I would miss the most is the flexibility of my old build under the old system. I never changed builds for months at a time. I used the same build for Invasions, forts, boss mobs, hunting, you name it. This system will now force me to design builds specific to each situation. Because the game does not give me the ability to store a few favourite sets, this will be a taxing exercise for me. Other than that, I wish all knights and all classes by extension, best of luck with their new builds and play style. Artec. Last edited by bois; 09-22-2010 at 02:13 PM. |
09-22-2010, 03:07 PM | #10 |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
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all i can say about support knights at this time is...... ZOMFG TANKS!!! yesterday i took my lvl 38 knight to war. with defensive stance, Ao1 and auras, i almost never died. i just took hit after hit without even caring. i LOVE it. and the best part is its not OP. in that setup, im lucky to do over 10 damage. but im not there to do damage, im there to use auras to support my people.
offensive stance has made grinding a little bit less painful, i have yet to see if it is faster in the long run because you have to rest more, but the mobs go much faster. as far as i am concerned, NGD did a very good job with knights.... conju are terrible now. but that is another story for another thread. |
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