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Old 09-23-2010, 12:52 AM   #1
c4st3r3
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Default all class's skill setup

im am putin this tread up in the hope's to help people that are lost on what setup to use after the new update what id like people to do is something like this list your class and lvl like barb then list if the setup u are postin is for war or grind heres a example


barb lvl 50 war/combat setup

weapon of choice spear


(slashing weapons)-1 no skills (blunt weapons)-14 lethal anatomy 3

(piercing weapons)-19 gutting 5 versatility 5 ripost 5

(tactics)-19 faint 5 caution 5 martial defense 5 kick 5

(2 hand mastery)-1 thirst for blood 1

(warcries)-19 colossus 1 frenzy 5 overwhelming strength 5 spring 5
unstoppable madness 5

maybe if we share ideas we can come up with a good skill setup for all classes so plz post your input ty all for your comments and your help
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Old 09-23-2010, 10:22 AM   #2
Znurre
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Class: Barbarian
Level: 50

Slashing 1

Blunt 15

Crushing 1
Mind Squasher 4

Piercing 7

Balestra 1

Tactics 17

Caution 4
Kick 4
Disabling 4

Warcries 19

Frenzy 5
Howl 3
Overwhelming Strength 5
Spring 5
Unstoppable Madness 5

Two handed mastery 19

Thirst For Blood 5
Beast Attack 5
Deafening Roar 3
Expansive Wave 5
Whirlwind 5

Notes:

I am considering dropping Disabling to lvl 1, and putting some points elsewhere.
Maybe I will also drop or lower Spring and Whirlwind in favor of something else.
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Old 09-23-2010, 10:41 AM   #3
Pimousse
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Barbarian lvl50

Slashing weapons - level 19
Accurate swing 5
Disable limb 3

Blunt weapons - level 7
Lethal anatomie 2

Piercing weapons - level 7
Versatility 2

Tactics - level 11
Feint 3

Two handed mastery - level 19
Thirts for blood 5
Beast attack 5
Defening roar 3
Rage of the earth 5
Wirlwind 5

Warcries - level 19
Frenzy 5
Howl 2
Bersek 5
Overhelming strengh 5
Spring 5
UM 5

I forgot to skill Expansive wave. Passive from weapons are prolly useless.
I'll try different setup too.
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Old 09-23-2010, 11:56 AM   #4
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Warlock, level 50:

Mental - 17

Ivy 4
Mind Push 3
Beetle 1
Silence 1
Domain 1
Time Master 2

Mana Control - 19

Barrier 5
Energy Borrow 5
Amb Sac 4
Devotion 5

Arcania - 19

Crystal Blast 5
Meteor 5
Terror 5 (Unsure on this yet.)

Necromancy - 15

SS 4
Vamp 4
SK 4
Darkness 1

Elements - 17

Fireball 4
Lightning 4
Magma Blast 4
Freeze 1
Twister 1

M, Ench - 1
---

Marksman, level 50:

Tricks - 17

Ambush 4
Stun Fist 4
Sudden Strike 1
DF 1
Confuse 1
Dist Shot 1

Evasion - 19

Acro 5
Evasive 1
Escapist 1
LP 1
SOTW 3

Long Bows - 11

Parabolic - 3

Short bows - 6

Rapid Shot 2

Arrow Mastery - 19

Recharged 5
Winter Stroke 5
BoW 5
Arcana 5
Ethereal 5

Aiming Mastery - 15

Foresight 4
Strat Pos 4

---

Knight, level 50

Blunt - 15

Ribs 4
MS 4

Pierce - 10

Balestra 2

Slash - 11

Disable Limb 3

Tactics - 19

Caution 5
Kick 5
Feint 5
Onslaught 5
Disabling 1

Shield - 19

Precise Block 5
Shield Bash 1
Protect Ally 5
Deflecting Barrier 5
Shield Wall 5

Vanguard - 15 ( I miss super high HP.)

Troll Skin 4
Stone temple 4

Loving my Knight at the moment!

---

Barbarian, level 50

Blunt - 19

Forceful Blow 5
Magni 5
Ribs 1
MS 5
Jaw Breaker 1

Pierce - 5

Balestra 1

Slash - 11

Disable Limb 3

Tactics - 11

Feint 1
Caution 3

THM - 19

TFB 5
Expansive Wave 5
Beast Attack 5
Roar 1

Warcries - 19

Beserk 5
Howl 1
Frenzy 5
Overwhelming Strength 3
Spring 5
UM 5

---

Conjurer, level 42

Life - 19

Heal Ally 5
Heal Self 3
Regen Self 1
Regen Ally 5
DI 5
Greater Regen 5

Mana Control - 19

Syn Bond 2
Amb Sac 5
Devotion 3
Mana Com 5
Pylon 5

Enchantments - 15

Dispell 4

Then I have loads of points left, and before the update I had 13 Ench and 13 Sorc, for Sanc... But now that's #15 in Sorc I have an ass load of discipline points going to waste. :/
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Old 09-23-2010, 11:58 AM   #5
Shwish
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I have pretty much the same setup I had on the last version, without the freebies
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Old 09-23-2010, 12:12 PM   #6
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Conjurer, level 48:

Mental 9
Beetle 1
Prickling 1

Mana 19
Barrier 5
Syn Bond 2
Amb Sac 4
Devotion 5
Pylon 5

Enchantements 13
Dispell 3

Life 19
Heal Ally 5
Heal Self 2
Resurrect 5
Regen Ally 5
Regen Self 2
Divine 3
Life Savior 5
Greater Regen 4

Sorcery 19
Sanctuary 4
Insightful 1
Steel Skin 2

I lack points for DI 5, higher self heals, higher steel skin and maybe 1 more mental spell. Would also love to get higher dispell and mass dispell at level 50.
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Old 09-23-2010, 12:16 PM   #7
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Quote:
Originally Posted by Snooze View Post
...
maybe take a point of devotion to put in DI, so you can have both at 4.

just an idea.
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Old 09-23-2010, 12:22 PM   #8
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Thx but I tried devotion 4 first (because I used that before the update) but with the current support cast times it feels too sluggish to me. I don't use cs gear (hp staff, mana gloves).
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Old 09-23-2010, 12:40 PM   #9
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Lock lvl 50:
Arcania 15 - Meteor 4, Slow 4
Elements 19 - Lightning 5, Ice blast 5, Fire Ball 5, Twister 1, Freeze 1
Necro 15 - Soulkeeper 4, Servants 4, Vampirism 4, Darkness 1
Mana 19 - Eb 5, Mana burn 5, Devotion 5, Sacrifice 5
Enchantments 13 - Dispel 3
Mental 15 - Mind push 4, Will domain 4, Beetles 4

Marks lvl 44:
Arrow 15 - RA 4, Winter stroke 4, BoW 4, Serpent Bite 4
Aiming 15 - Foresight 1, Position 4
Evasion 15 - Acrobatic 4, Evasive Tactics 4, Escaptist 1
Sb 7 - Lightness 1, Rapid shot 2
Lb 11 - Parabolic Shot 3, Maneuver 3
Tricks 17 - Amush 4, Sudden Strike 1, Fist 3, Confuse 1, Dist shot 3
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Old 09-23-2010, 01:57 PM   #10
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I'm thinking of using this setup on the conjurer: http://trainer.claninquisition.org/t...Fabaaaaahabaaa

Quote:
Originally Posted by Mattdoesrock View Post
Then I have loads of points left, and before the update I had 13 Ench and 13 Sorc, for Sanc... But now that's #15 in Sorc I have an ass load of discipline points going to waste. :/
So true. :/
In my opinion sanctuary should be moved down and material wall and magical barrier should be moved up, because they are most likely to be skilled at level 4 and 5 while sanct was mostly skilled to level 1, 2 or 3 by most conjus whose main priority is to support allies and not to support themselves/escape death.
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