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Old 06-01-2007, 11:28 PM   #1
FlameGrilled
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Default concentration stat

i was trying to decide where to put my points when i created my character. i see that concentration makes physical and magic attacks more precise. what does this mean? precise generally implies accuracy, or exactness. does this mean my critical chance is increased?(since I'm hitting exactly where i aim?) or does it mean i get + to hit?
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Old 06-02-2007, 02:17 AM   #2
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it means ur normal hits are harder but if u a archer also work on dex or a mage work on intel
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Old 06-02-2007, 03:35 AM   #3
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I also noticed that when we level, our stats increase anyway. so does it really matter where we put the points in the beginning?
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Old 06-02-2007, 05:37 PM   #4
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Quote:
Originally Posted by jrlg23
it means ur normal hits are harder but if u a archer also work on dex or a mage work on intel
No it is how often you hit. Dex is how hard you hit in archers and Int is for mages and Str is for warriors.
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Old 06-02-2007, 06:00 PM   #5
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Quote:
Originally Posted by Tyr
No it is how often you hit. Dex is how hard you hit in archers and Int is for mages and Str is for warriors.
does int increase my mana as an archer?
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Old 06-02-2007, 06:18 PM   #6
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Quote:
does int increase my mana as an archer?
Yes it does
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Old 06-02-2007, 06:32 PM   #7
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I thought concentration was critical hit chance. Since the archer passive spell for concentration says something to do with critical hits.
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Old 06-03-2007, 07:45 PM   #8
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I think concentration increases you hit chance and also increase your chance to get a critical hit as well.
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Old 06-04-2007, 02:27 AM   #9
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i think is more like hit chances and dex is for criticals
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Old 06-04-2007, 07:00 PM   #10
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If you look for Megrim's reply to a similar post in the Spanish forums you'll see that:

Intelligence = Chance of evading spells (magic cast at you). Maybe (not clear from the post(s)) changes ammount and/or regen time for mana.

Concentration = Chance of hit and critical hit with any weapon or spell. Concentration is the only attribute that affects hit chance.

Constitution = Rate of health regen and maybe health ammount.

Dexterity = Evasion chance against non-magical weapons. That's all, nothing else.

Strength = never mentioned in the thread(s).
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