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General discussion Topics related to various aspects of Champions of Regnum |
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06-27-2011, 09:48 PM | #1 |
Pledge
Join Date: Dec 2010
Posts: 12
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"Devastated" state details
"Devastated" state:
* A realm will turn "Devastated" if it possesses no realm gems whether they're in the portal, holder or being carried. * A "Devastated" realm can be invaded. * On the map, a gemless realm will show the word "Devastated" on their gem status. * Players of a "Devastated" realm will not provide any RPs or count for the Warmaster quests when they're inside their realm and on their part of the war zone. You're welcome. Last edited by _Yuvi_; 07-01-2011 at 05:11 PM. Reason: The number of times Zombrex fails is getting near to the number of bugs around since 2009. Congratulations! |
06-27-2011, 09:51 PM | #2 | |
Initiate
Join Date: May 2010
Location: Location:
Posts: 126
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Quote:
It's a major problem for "underpopulated" realms. Reduces the time for an underpopulated realm to become a warmaster. Last edited by -Kalid-; 06-27-2011 at 10:33 PM. |
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06-27-2011, 10:15 PM | #3 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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I dislike this. I often play in underdog realms, and maybe NGD doesn't realize this, but... We want fights, too. We don't want empty forts all day long.
This is how zergs are created: Fort is taken, people gather to recapture it and can attack other forts afterwards. (<-this should be more promoted!!) No fort taken, no zerg to attack other realms. Simple. It's not as bad as the invulnerability crap though. But... NGD, did you know it was quite common on the German servers to not steal a gem in order to not make a realm invulnerable? This system would encourage it even more. You won't force more invasions and portal openings this way, rather the opposite. Just another update that just works on Ra.
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Last edited by Seher; 06-27-2011 at 10:28 PM. |
06-27-2011, 10:32 PM | #4 | |
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Join Date: May 2010
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Posts: 126
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Quote:
They are more organized. |
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06-27-2011, 10:32 PM | #5 | |
Initiate
Join Date: Jul 2008
Location: Land of snow and frozen beards
Posts: 183
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Quote:
second, both posts after you think that "Players of a 'Devastated' realm will not get any RPs" even you told us "Players of a 'Devastated' realm will not provide any RPs" I'm sorry to post this, but all messages in this thread (including mine) seem to be misleading and not of any actual value.
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06-27-2011, 11:10 PM | #6 | |
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Quote:
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06-28-2011, 12:51 AM | #7 |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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A Devastated realm's players, using the words posted in the OP, seems that
"...will not provide..." i.e. "give out" RPs and Warmaster quest credit. This means those players of the Devastated realm are not worth any RP's or Warmaster Quest points to either of the other two realms. Example: Alsius night crew is getting invaded by ignis, and loses its gems. After the invasion, Alsius is "Devastated" and Syrtis captures Imperia. However, Syrtis players will not get any RP's or credit towards warmaster quests from killing Alsius players while Alsius is Devastated. Just using the existing language here in the original post, I have no insights to this new feature, am just interpreting the literal context of the used English. -Kyro
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06-28-2011, 01:33 AM | #8 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Kyro, that is how I read and understood it myself.
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06-28-2011, 10:00 AM | #9 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Sounds like a more complex fort lock. With even less incentive to attack the devastated realm, and still no incentive for them to go on the offensive any more than usual, which for Alsius Horus is very rarely.
I foresee people bitching and moaning about not being able to do warmaster quests because players of a devastated realm won't leave that realm.
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06-28-2011, 11:57 AM | #10 | |
Banned
Join Date: Nov 2008
Location: Holland
Posts: 226
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