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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Should 1.7.6 be changed before it goes live? | |||
Yes - please explain below | 16 | 59.26% | |
No | 11 | 40.74% | |
Voters: 27. You may not vote on this poll |
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Thread Tools | Display Modes |
06-27-2011, 11:10 PM | #1 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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1.7.6 Beta Testing
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I have my white flag in my pocket.... Remember people this is not a final work but just a test of what is possible. The future is always probable. Test results in yellow... Thanks Ricksa Arcus, Mr I, and all the others that assisted in hours of testing on AMUN (Results posted are as of June 27th, 2011) Last edited by DemonMonger; 06-28-2011 at 05:07 AM. Reason: Results after test in YELLOW (predictions/concerns in red) |
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06-27-2011, 11:18 PM | #2 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Hehe yeah I could've told them from the beginning that this implementation of warmaster spells is overpowered, brings problems, etc. (Actually I did - just like many others) No one asked me :P
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06-27-2011, 11:27 PM | #3 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Seriously ?
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Annavilya / War-Luck (Haven)
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06-27-2011, 11:32 PM | #4 |
Initiate
Join Date: May 2010
Location: Location:
Posts: 126
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They mentioned that if an NPC is killed during an invasion, he won't respawn back, but I'm curious if the noble would respawn again or 1 time in each invasion?
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06-27-2011, 11:39 PM | #5 |
Pledge
Join Date: Jan 2011
Posts: 17
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Loved these changes! More tatics, strategy, less beacon + rush
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06-28-2011, 12:32 AM | #6 | |
Count
Join Date: Mar 2010
Location: Zaragoza, España
Posts: 1,194
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Quote:
And what about teleports of 1 hour of load, after that hour, you will send a teleport to a fort and there will be enemies waiting to kill you and you will have to wait a second hour. Really, it seems that NGD has become crazy... |
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06-28-2011, 05:22 AM | #7 |
Initiate
Join Date: May 2009
Location: Roaming the snow
Posts: 247
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DMC complaining about how he can't use his RvR skills anymore in PvP. Nothing new.
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Meatshield, Seinvan, Sunday, Smash \ Sex Machine
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06-28-2011, 06:10 AM | #8 |
Apprentice
Join Date: Feb 2007
Location: Paris, France
Posts: 75
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I don't understand at all the changes about the mounts.
Increase their speed ? Imbalanced cause finally any speed spells will be vanish by this increase mount speed. At the same time the reduction of cannot move when dismount goes on the same way ... Mounts settings should stay like it's already set now. The most changes needed were about WM spells effects, CD, duration and rate. Gratz for that. NGD you forgot the fact that you decreased the cool down of speedbuff for warriors. They have higher value than archer speedbuff, shorter CD, ... so why the need to have any Knock Down spell anymore ? Remove Kick !
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Vicioza - Marks Lv. 60 - Alsius/Horus (Inactive til the "myth" gameplay update) If you're not a greedy brat convenience, if you do swear by the challenge and toughness, then you will join the kingdom of ALSIUS proudly. |
06-28-2011, 06:55 AM | #9 | |
Master
Join Date: Jul 2008
Location: Paradise
Posts: 306
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Quote:
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06-28-2011, 07:29 AM | #10 |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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