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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Which Duration changes would you want? | |||
Option 1 | 4 | 18.18% | |
Option 2 | 3 | 13.64% | |
Option 3 | 4 | 18.18% | |
Option 4 | 6 | 27.27% | |
Option 5 | 10 | 45.45% | |
Option 6 | 2 | 9.09% | |
I perfer the way CC durations as they are now. | 8 | 36.36% | |
Multiple Choice Poll. Voters: 22. You may not vote on this poll |
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Thread Tools | Display Modes |
08-27-2011, 03:49 AM | #1 |
Initiate
Join Date: Mar 2011
Posts: 111
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CC Duration
Self explanatory i think. Which duration changes would u perfer.
Option 1: 2-3-4-5-6 sec knocks Option 2: 2-3 sec knocks with 100% dmge Option 3:Spells like Confuse/Darkness/Slow 12-14-16-18-20 secs Option 4: Spells like Def. Roar/howl/Distracting shot 7-8-9-10-11 secs Option 5:Spells like BoW 4-5-6-7-8 secs Option 6:Left open for anything i might forget Last edited by The_Krome_Dragon; 08-28-2011 at 01:47 AM. |
08-27-2011, 06:06 AM | #2 |
Pledge
Join Date: Jan 2010
Location: Hungary
Posts: 41
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I chosed the option 4 and 5.
Option 1: Too short. Option 2: Knocks would be useless if it takes for only 2-3secs. Option 3: No idea, but I don't like. |
08-27-2011, 06:37 AM | #3 |
Baron
Join Date: Dec 2008
Posts: 886
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None of the above. I would prefer CC spells to have mixed effects, such as a 2 second knockdown followed by a 10 second slow.
Its the only way to keep them from being OP but still useful. |
08-27-2011, 07:38 AM | #4 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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For the sake of balance, this isn't going to help.
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Daar |
08-27-2011, 02:32 PM | #5 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Confuse and darkness should have way less duration than slows! I don't get why you put howl and roar in the same category either, and a 8 seconds bow is still very much for mages. Options 3-6 lack alternatives, the only interesting part is option 1 and 2, and even this lacks many alternatives players might want. There have been more suggestions than that.
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08-27-2011, 03:59 PM | #6 |
Banned
Join Date: Dec 2009
Posts: 843
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I think noone will be agree with knocks time reduction ,becuase most of ppl are skilled for them at 4/5 and is a exploit of game that confere them flowless victory.
I did not voted because is lots of work and i am not agree to change only a few of them.All CC must be revamped. |
08-27-2011, 04:53 PM | #7 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Please add "other (explained below)" options to such polls..
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08-28-2011, 01:47 AM | #8 |
Initiate
Join Date: Mar 2011
Posts: 111
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Hmm Guess i didnt know i couldnt edit after a certain amount of time, oh well. anyway if u guys want a new poll with more options id be glad to do it. Please post the options u want me to add if u want another poll.
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08-28-2011, 07:09 AM | #9 |
Banned
Join Date: Dec 2006
Posts: 890
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Option 1: 2-3-4-5-6 sec knocks
Option 3:Spells like Confuse/Darkness/Slow 12-14-16-18-20 secs Option 4: Spells like Def. Roar/howl/Distracting shot 7-8-9-10-11 secs Option 5:Spells like BoW 4-5-6-7-8 secs All good changes, that wouldnt require much extra balancing. |
08-28-2011, 11:37 AM | #10 |
Banned
Join Date: Aug 2010
Location: Russia XD
Posts: 592
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imo shorten duration need only for knocks and dizzies from CCs togetther with rising cost for wars/archers and lower for mages.
For other options agree |
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