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Old 09-04-2011, 03:39 PM   #1
NSer
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Default Typical review of all class gameplay

As Topic name says typical gameplay of all classes gameplay(Including topic starters)
Barbs:get DI->run under UM->kick5/roar5/etc.->PROFIT swear if no conju or UM fails.
Lock:vs lock->cast meteor->PROFIT if got MoD on ass go on forum call enemy coward
vs warrior->cast slow->PROFIT
vs archer->depends on how dumb archer is
Marx:spam spells until enemies is dead or no mana.
Hunter->go camo->ambush->confuse->cold blood->go SOTW->PROFIT
if gets swarm by lock or knock by others swears on SOTW fails
Knight->in war spam aura and areas
in pvp->def stance 95% of time and off last 5% when enemy is knocked ^^
EDIT: Conj: support:cast heals->get confused->NO PROFIT
warju:summon,mind blank->CCs->PROFIT.
P. S. My current gameplay:MoD->hit with normals
Suppot goat(at horus) hunter get zerg->calrtops if enemy is lock->zerg it->PROFIT ahh and ye going camo each time seeing lock on tracks

Last edited by NSer; 09-10-2011 at 10:42 AM.
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Old 09-04-2011, 04:24 PM   #2
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Hunter fort war gameplay:
Damn range vs range fights. Let's try my range 35 bow. => 5 damage.
Eh... short bow then! => 7 damage.
Enough with this crap, I use cold blood!! => 500 damage. Yeah! Wait...
Three barbarians => 5000 damage.

fffff

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Old 09-04-2011, 05:54 PM   #3
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I always do a normal hit after camo and then ambush, since you get a dmg bonus 1st shot, and until now I havent seen any1 turning around on time to BoW me or whatever.
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Old 09-04-2011, 06:58 PM   #4
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Quote:
Originally Posted by NSer View Post
in pvp->def stance 95% of time and off last 5% when enemy is knocked ^^
Whoever is doing this obviously needs to learn how to play knight properly.
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Old 09-04-2011, 07:04 PM   #5
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Quote:
Originally Posted by isaacrulzrs2 View Post
Whoever is doing this obviously needs to learn how to play knight properly.
Just saying what i see most of time fighting knights ^^ as ranged
Anyways any tips appreciated
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Old 09-04-2011, 08:43 PM   #6
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Vses ranged in a pvp an intelligent knight hugs a tree.
As long as the knight is competent, the end result is: Marksmen gave up and ran off, or came close and died.
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Old 09-04-2011, 08:55 PM   #7
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conju: cast heals -> never profit.
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Old 09-08-2011, 07:47 AM   #8
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Quote:
Originally Posted by Seher View Post
Hunter fort war gameplay:
Damn range vs range fights. Let's try my range 35 bow. => 5 damage.
Eh... short bow then! => 7 damage.
Enough with this crap, I use cold blood!! => 500 damage. Yeah! Wait...
Three barbarians => 5000 damage.

fffff


now Edited for conjus...

Conjuror fort war gameplay:

Damn range vs range fights. 15 barbs on the door...
gotta heal, gotta heal, gotta heal...crap, cd!! no mana!!
*staffs almost melting*
maybe i can go out and res that dead guy...
*sanc* CANT SELECT!! SO MANY BARBS!!
*sanc ends*...uh oh...
kick (5)
Three barbarians => 5000 damage.

fffff

:P
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Old 09-08-2011, 08:12 AM   #9
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Quote:
Originally Posted by Orimae View Post
now Edited for conjus...

Conjuror fort war gameplay:

Damn range vs range fights. 15 barbs on the door...
gotta heal, gotta heal, gotta heal...crap, cd!! no mana!!
*staffs almost melting*
maybe i can go out and res that dead guy...
*sanc* CANT SELECT!! SO MANY BARBS!!
*sanc ends*...uh oh...
kick (5)
Three barbarians => 5000 damage.

fffff

:P
Wow, that was like a thriller movie
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