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Old 10-17-2011, 07:39 AM   #1
Rinien
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Post When will magnanite be tradeable on horus?

Anyone know when mag will be trade able on horus again?
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Old 10-17-2011, 09:14 AM   #2
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Originally Posted by Rinien View Post
Anyone know when mag will be trade able on horus again?
though i miss those magna trades but if NGD gold to be currency not mags they could just leave it stashable
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Old 10-17-2011, 09:40 AM   #3
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Frosk mentioned that there will be new purpose for magatites.
I think he did say it was about equips/weapons
And magnas will be tradeble again, when that update is alive
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Old 10-17-2011, 10:08 AM   #4
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I don't think magnite will be tradable again.....soon at least.....

And i think is more related to magna dupe and network code.I suppose that they can't fix this in this network code...but also Chilko told about they work at new network code.So maybe they will make them tradedable or not in new network code.
It is about people that sniffed network packs and inserted fake number of magnite when they tradet,maybe new network code will support encrypted packages ,ah well at least for trade.
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Old 10-17-2011, 12:23 PM   #5
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Quote:
Originally Posted by HidraA View Post
I don't think magnite will be tradable again.....soon at least.....

And i think is more related to magna dupe and network code.I suppose that they can't fix this in this network code...but also Chilko told about they work at new network code.So maybe they will make them tradedable or not in new network code.
It is about people that sniffed network packs and inserted fake number of magnite when they tradet,maybe new network code will support encrypted packages ,ah well at least for trade.
I doubt mag duping is the reason for not allowing magtrades.

If it was, why would Raven/GameSamba still allow it? (dont know about the portuguise server, anyone?)
+ it was not only used for duping magnanites, wouldnt we also have untradeble arrows?
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Old 10-17-2011, 04:24 PM   #6
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I doubt mag duping is the reason for not allowing magtrades.

If it was, why would Raven/GameSamba still allow it? (dont know about the portuguise server, anyone?)
+ it was not only used for duping magnanites, wouldnt we also have untradeble arrows?
Raven/GameSamba has they own game mods,they have they own rules,they take they own decisions.

GameSamba is company that buy the game from NGD and redistribute(some kind) they can give/activate features as they like because they admnistrate the game and redistribute.

Wile Horus and Ra is admnistrate direct by NGD,that has allrady issue with people,they does not have enaught people even to admnistrate tikets system.

So better disable some issue to prevent them than to stick all day to read logs and find hackers/cheaters.
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Old 10-17-2011, 04:47 PM   #7
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My guess is that the reason is because of duping. The problem is that when the duped magnanite is sent out there NGD locks down on everyone that received it in a trade. This has happened a couple times in the past, and every time has always left lots of accounts in a temporary ban state before NGD's team of highly trained detectives could trace down the source and see who was legitimately scammed or not.

It's probably an assload of unnecessary work for them in their current system, that, and lots of players take it pretty hard having their accounts unjustly disabled.

Personally, I think if they want to keep it in the current state they should make each ingot cost 50 magnanite to create, ie. 500 magnanite for a weapon. These weapons aren't that prestigious anymore, and I don't think anyone is going to collect 5000 magnanite by themselves. So either kindly fuck off with that Asian logic or normalize it already please, kthx.
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Old 10-17-2011, 04:54 PM   #8
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Quote:
Originally Posted by HidraA View Post
...
I am familiar on how it works and that GameSamba is the ones making the decission if they should allow it or not.

But do you really think GameSamba would make the decission to allow magnatrading when NGD have found a fault in the code that can (and has been!) exploited??
I mean, why would they even take the risk until it's fixed properly? So no, I still dont think that magnaduping is the cause for dissallowing magtrades
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Old 10-17-2011, 05:18 PM   #9
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Magna trade will be enabled if:

NGD will find how to stop duping magnas(items also ) with changing network packets

OR

All players will swear not to make dupe items anymore
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Old 10-17-2011, 05:20 PM   #10
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I spoke to Frosk about this a bit. Mag duping was the original cause for disablement, but now I think NGD realizes that in the end games, WM weapons are too easy to get compared to something like the Magnanite weapons. Because of that, there's been hints that Magnanite will get a new purpose to return their value.

Maybe this is why Magnanite trading is enabled on Raven, so they have a chance to get some mag weapons circulating before they're gone?
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