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Old 01-11-2012, 04:52 PM   #1
_Enio_
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Default [Tipp] Move Buff/Debuff icon location

Some of you mightve discovered that already but i thought id share:


Since the new UI especially on bigger resolutions the new Icon location on screen is more then annoying since Healt/Mana and Icons are on opposing sides of the screen. Additionally broken items might overlap with the BuffDebuff Icons.

I noticed a small trick that allows to "move" those icons horizontally into the middle of the screen, next to the target Health bar.

Howto:

1. Change your display resolution in the game.cfg located in the regnum main directory. ( Linux that would be ../regnum/game.cfg | windows that would be ..\Regnum Online\game.cfg ) to a horizontal value of 730 (Smaller value will move it more to the left, bigger more to the right side) and save it.

vg_screen_width = 730
vg_screen_height = 600 (This one doesnt matter for the icon position)




2. Log into the launcher. Make sure to start the game in windowed mode (Take the check out of "Full screen", even when you change it to fullscreen later). This you do in the launcher options menu. You should also see the modified display resolution from the game.cfg there.



3. Log fully in, so youre in the world with your desired character, go into the Video options and change the display resolution to your desired one.
Notice: If you have a pet active, dismiss it before changing the resolution!
There is a bug which renders the pet bar unresponsive when resizing the window. (Thanks to Skity for spotting this!)



4. You should now see the buffs positioned near the target bar, in your desired resolution. Here its 1920x1080:

5. If you want to you can now hit [Alt]+[Enter] to get into Fullscreen. And in case you dismissed your pet before, reviving it now will give you a working pet bar.

(Step 1 and 2 should only be needed setting it up for the first time.)


Enjoy!
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Fix the Marksman subclass: Suggestion

Last edited by _Enio_; 01-11-2012 at 10:35 PM. Reason: Pet bar bug, Windowed mode on login seems to be needed to work aswell, at least on some pcs/monitors.
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Old 01-11-2012, 05:09 PM   #2
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jup works fine on windows 7 64bit
tested it on window mode - using ingame resolution of 1600x900 aswell.

http://imageshack.us/f/267/screenshot2012011118061.jpg

thx alot for ur effort enio - this is some step in right direction

Last edited by Healerous; 01-11-2012 at 05:34 PM.
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Old 01-11-2012, 05:09 PM   #3
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Really nice now I won't look like this anymore (<.>)


Thanks for sharing it !
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Old 01-11-2012, 05:15 PM   #4
m4cgregor
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cool !

i play in 1080p an my neck was breaking...
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Old 01-11-2012, 05:36 PM   #5
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Thaaaaaaank you Enio!

Top Mann
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Old 01-11-2012, 05:46 PM   #6
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i've made 730 value for vg_screen_width
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Old 01-11-2012, 06:31 PM   #7
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Quote:
Originally Posted by _Enio_ View Post
Some of you mightve discovered that already but i thought id share:


Since the new UI especially on bigger resolutions the new Icon location on screen is more then annoying since Healt/Mana and Icons are on opposing sides of the screen. Additionally broken items ight overlap with the BuffDebuff Icons.

I noticed a small trick that allows to "move" those icons horizontally into the middle of the screen, next to the target Health bar.

Howto:

1. Change your display resolution in the game.cfg to a horizontal value of 730-750 and save it.
Im using:
vg_screen_height = 900
vg_screen_width = 750 (Smaller value will move it closer to the left, where the hp bar sits. 730 seems a sweet spot.)
2. Login with these values.
3. Change the display resolution in the ingame options to your normal one.

The Icon's absolute position seems to be calculated relative to the horizintal resolution at startup of the engine, but isnt changed afterwards, aswell as the UI items dont scale their size, thus the Icons should appear next to the Target on any resolution higher then the one chose in the game.cfg.


With vg_screen_width = 750 on login and ingame resize to 1600x900 it looks like this:

http://img828.imageshack.us/img828/2...2011117412.jpg

Here 750x900 before changing resolution ingame:
http://img834.imageshack.us/img834/7...2011118071.jpg

Now ingame changed to on 1920x1080 and made fullscreen:
http://img502.imageshack.us/img502/1...2011117562.jpg

This was only tested on the linux client. Let me know if it works on Windows too! Edit: Thanks Heal, seems to work.

Enjoy!
This is just awesome.

I'll make sure to test it out at home to make sure it doesn't affect negatively while on live gameplay.

If it doesn't it would be great to actually set this thread as a sticky, and make a spanish version of it, offering the users the chance to customize their active spells icons positions as they please.

Regards! ^^
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Old 01-11-2012, 06:44 PM   #8
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In my opinion prefer them under the Name and Hp/Mana values. But I think it's still cool
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Old 01-11-2012, 06:52 PM   #9
_Enio_
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Quote:
Originally Posted by Frosk View Post
This is just awesome.

I'll make sure to test it out at home to make sure it doesn't affect negatively while on live gameplay.

If it doesn't it would be great to actually set this thread as a sticky, and make a spanish version of it, offering the users the chance to customize their active spells icons positions as they please.

Regards! ^^
Well its a rather dirty workaround that just works due to a minor bug in the new UI: Not recalculating intended Icon location on resolution change. With that bug if you login on 1600x900 and switch to 800x600 the icons will stay off window.

The best solution would be to have a separate option of this either in an XML file that can be edited by users (could allow other user customizations at in the future) or some option in the game.cfg (i.e.: vg_buff_pos_x, vg_buff_pos_y).

But yes, we all know somethings to hit live can take a while and until then this can make life way easier, regarding RO at least^^



Edit: Oh and please, please, dont fix that bug before adding an option to move the Icons.. Thanks.
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Fix the Marksman subclass: Suggestion

Last edited by _Enio_; 01-11-2012 at 07:02 PM.
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Old 01-11-2012, 06:55 PM   #10
_Enio_
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Quote:
Originally Posted by Valkien View Post
In my opinion prefer them under the Name and Hp/Mana values. But I think it's still cool
Yes, however with the new feature that shows party members on screen the 2nd row of Icons would collide with the first member shown.

So either have it halfway under the target bar, or like on this workaround shown next to it. Imo Its more clean on the edges of the screen but sure, a full customization ability would suit the best to fulfil evryones needs.
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