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Old 03-28-2012, 01:36 PM   #1
erttzzadfk
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Exclamation WM-Shit on servers with too different populations

Have a look to Ignis Niflheim, Ignis Raven and perhaps Horus Alsius too.
These realms are in trouble caused by the fact that the WM-*** doesnt work on servers with too different populations.
Only one realm develops fast and has many WMs - there is always only one second realm (always stronger then the 3rd realm) that will share the noble while invasions and develops faster too.
The 3rd realm is only there to be invaded - nothing else..!

My question: How long will it takes you to realize this fact?
Not every server has the same population as Ra...you should have a look around and talk to some GMs of other servers. I would prefer Raven's GMs cause they are there 24/7 and can tell you what's going on there.

I saw x Nightinvasions on several servers now in between the years im playing this game. When your realm was invaded it wasnt fun - but there was something important differnt to now:
You kept your chances in PvP !
Sure the night-invading realm developed faster by dragonwish-realm-boost 5% but it doesnt really matters.
But now your enemies have banners and are faster to go on and on with developing faster.


..and at the end RvR + PvP is killed by WM-***
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Old 03-28-2012, 03:09 PM   #2
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Quote:
Originally Posted by erttzzadfk View Post
Have a look to Ignis Niflheim, Ignis Raven and perhaps Horus Alsius too.
These realms are in trouble caused by the fact that the WM-*** doesnt work on servers with too different populations.
Only one realm develops fast and has many WMs - there is always only one second realm (always stronger then the 3rd realm) that will share the noble while invasions and develops faster too.
The 3rd realm is only there to be invaded - nothing else..!

My question: How long will it takes you to realize this fact?
Not every server has the same population as Ra...you should have a look around and talk to some GMs of other servers. I would prefer Raven's GMs cause they are there 24/7 and can tell you what's going on there.

I saw x Nightinvasions on several servers now in between the years im playing this game. When your realm was invaded it wasnt fun - but there was something important differnt to now:
You kept your chances in PvP !
Sure the night-invading realm developed faster by dragonwish-realm-boost 5% but it doesnt really matters.
But now your enemies have banners and are faster to go on and on with developing faster.
..and at the end RvR + PvP is killed by WM-***
WM ruined this game, i have to agree on this. I would even get over those 20 extra power points that caused huge imbalance, but WM powers, they just ruined the gameplay, made it just about who hit harder, who has horn to run away or kitte from 50m, no skills, no CCs possible, making offensive beacons 70% didn't fix anything, just added more frustration - another luck based spell/buff, realying on luck based spells is stupid - CCs still don't work most of the time, there is no place for tactics, just run and hit everything. Lots of players complain (including ppl from ra), but they seem not to be heard by developers. Offensive beacon and horn need to be removed and/or replaced with something else. Defensive beacon could be tunned to give more health to lower level players and less health to high level players, so both low level and hight level can participate in war as armor of low levels is way too underpowered when compared to elite or wm armors with way too much damage reduction for every class but barb, who keep doing his 2k hits anyway.
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Old 03-28-2012, 03:11 PM   #3
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I don't even.
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Old 03-28-2012, 03:43 PM   #4
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why do we keep stating whats already been said?
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Old 03-28-2012, 04:10 PM   #5
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Quote:
Originally Posted by philip111 View Post
why do we keep stating whats already been said?
maybe we get heard

I dont know anything about pre-wm, but i know that off.beacon is a big imbalance, horn isnt that bad.
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Old 03-28-2012, 04:24 PM   #6
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Quote:
Originally Posted by philip111 View Post
why do we keep stating whats already been said?
Because it continues to be a problem.

Quote:
Originally Posted by Tamui View Post
maybe we get heard

I dont know anything about pre-wm, but i know that off.beacon is a big imbalance, horn isnt that bad.
Horn is just as bad. The only thing that isn't bad is defensive beacon. Horn and offensive beacon simply promote and help the overpopulated realms to farm longer. Pre WM invasions were a lot tougher. The outer door was a lot tougher to break (had more health), lack of boats prevented breaking from inside, players skilled with areas could have a huge impact in preventing an invasion, now this is not possible. Tactics have gone out the window, it's all about zerging with numbers. How many locks now with MoD or Sultar's terror? How many warriors now with Typhoon or Thunder strike? It's just zerg, hack and slash.

Invasions has always been a numbers game, now with WM, the imbalance is just worse. The invading realm generally has a considerably large percentage more WM. For example last week I was at Syrtis gate vs. Ignis, we had 2 WM present at the gate and Ignis had at least 10. It wont take a genius to work out whether we managed to protect the gate. The only thing WM has done is create more imbalance, and amplified the problem of realm imbalance.

What always works on Ra doesn't work on the smaller servers. But anyway chilko has said this:
Quote:
Originally Posted by chilko View Post
we are talking with our partners to find a good and definitive solution to low population servers. Hopefully we will have good news next week.

keep your fingers crossed!
Let's see what they come up with. I doubt it is any adjustments to WM powers, but I seriously hope so.
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Old 03-28-2012, 04:30 PM   #7
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I’ll pull a bois here: Do you really think they’ll revert something they’ve implemented?

Sad but true.
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Old 03-28-2012, 04:38 PM   #8
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Offensive beacons were a horrible idea. Maybe it works for RA but on horus it really ruined gameplay.
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Old 03-28-2012, 05:53 PM   #9
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Quote:
Originally Posted by Awrath View Post
Horn is just as bad. The only thing that isn't bad is defensive beacon. Horn and offensive beacon simply promote and help the overpopulated realms to farm longer. Pre WM invasions were a lot tougher. The outer door was a lot tougher to break (had more health), lack of boats prevented breaking from inside, players skilled with areas could have a huge impact in preventing an invasion, now this is not possible. Tactics have gone out the window, it's all about zerging with numbers. How many locks now with MoD or Sultar's terror? How many warriors now with Typhoon or Thunder strike? It's just zerg, hack and slash.

Invasions has always been a numbers game, now with WM, the imbalance is just worse. The invading realm generally has a considerably large percentage more WM. For example last week I was at Syrtis gate vs. Ignis, we had 2 WM present at the gate and Ignis had at least 10. It wont take a genius to work out whether we managed to protect the gate. The only thing WM has done is create more imbalance, and amplified the problem of realm imbalance.
So far as I heard, Horn was meant to be a replacement for Onslaught. Kind of a transport without mounts. I vote it should stay, maybe put a malus with that? getting hit once/casting/attacking once cancels the spell?

Pre-WM Invasions seemed more fun(no sarcasm). Removing Boats will probably helps the problem, although as you said, it's all about numbers. BUT ideas have been mentioned for this problem and something CAN be resolved.

WM created more imbalance because of their spells, more so the infamous Offensive beacon.

What else has created more imbalance of not of that spell?
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Old 03-28-2012, 07:17 PM   #10
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Quote:
Originally Posted by Awrath View Post
The only thing that isn't bad is defensive beacon.
I don't really agree on this one, even if Offensive beacon and HotW are OP'er in comparison with defensive beacon doesn't mean it's okay. The fact that it only adds 2k HP just says that they haven't even thought that well before they implented it. The most common buff in a MMORPG game wil prolly be an HP buff. Still, Offensive Beacon and HotW should be adjusted first.

Quote:
Originally Posted by Seher View Post
I’ll pull a bois here: Do you really think they’ll revert something they’ve implemented?
Haha nice one, true though..

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I don't even.
Why post? Nobody gives a ****. ;p
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