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Old 09-18-2012, 12:30 AM   #1
boci the lock
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Default camping save?!

is this acceptable??



screenshot 2012-08-31 19_43_18.jpg

screenshot 2012-08-31 19_41_53.jpg

screenshot 2012-08-31 19_43_03.jpg
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Old 09-18-2012, 02:28 AM   #2
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why not? its fun!!
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Old 09-18-2012, 06:51 AM   #3
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Oh noez, evil syrtis once again in action!!!
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Originally Posted by boci the lock View Post
Because castle saves don't have save guards, who determines the area which is considered as save camping? I don't see any problem on this one, we are pretty much standing on the road.

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Originally Posted by boci the lock View Post
And then again, I still don't know the actual rules for server Haven as I have not seen any official announcement about this. I have seen rules for Raven only. Afterall, if you are afraid to die you maybe should not go warzone. If someone keep killing you at save, resurrect at realm gate.
I don't honestly know what should I think about this. If there is no any mechanism to prevent this from happening you can't expect it won't happen. The story is different if someone glitch save guards to repeatedly kill enemies to spawn at save, but the point is that there are no guards.
I don't know did you intentionally post screenshot of me standing there, but if we assume shaanarid save had save guards, the place where I am standing still would be out of their range.

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Originally Posted by boci the lock View Post
What is point of this screenshot? Syrtis got bored at shaana and was moving to samal. Should it be against rules to use shaana road? Maybe you should not stand there and dismount us if you don't want to die.

I guess you complain only for sake of complaining. And because it was evil syrtis who happened to piss off you.
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Old 09-18-2012, 03:30 PM   #4
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Save != Safe.
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Old 09-18-2012, 04:17 PM   #5
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So what.... if you want to go somewere els then respawn wall!
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Old 09-18-2012, 05:01 PM   #6
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as much as i hate it, those screens wont show anything more than gelfs being assholes
but we already knew that they cant controll their groups and the idiots lead it to do these kind of things...

still this kind of stuff is not one of those things the other realms will just accept
even you guys should know that there are lines you shouldnt cross

shaan was boring.. ofcourse it was.. how could it not be..
go figure >.<
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Old 09-18-2012, 07:39 PM   #7
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LoL. What is the point of this ?

I think Syrtians tried to go boats or somewhere else because we see them on horse. My guess is that you stopped them so it turned in a save camp because they couldn't leave while you attack them. Going via beach is still a way more long way to just avoid a save without guards so it's the default Syrtis/?Goats? road to go away from Shaanarid castle.

Like mentioned above you could resurrect Gate. If this choice was not available this means there is a wrong game mechanism.

This remind me what happened in inner Ignis once, we were hunting with a clanmate/friend and then when we were near Medenet save altar, a very very low level kept coming to us. This was a really stupid move from someone who is supposed to be over 18 year old in EU and 13+ in USA. This resulted in GM/GC (Peyton) that kicked us out for save camp while this one wasn't equipped of a guard. I don't even know why this kind of kick should be allowed when it's related to the player brainless attitude.
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Old 09-18-2012, 08:50 PM   #8
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I don't even understand why save camping is seen as bad. It's a wargame in a warzone and if a player attacks you near a save he can get banned and these rules aren't even clearly stated... They once introduced negative rp near save kills. Then they introduced the op guards there which makes it super hard to fight near a save anyways. So why would you make a rule not to be able to fight near a save? Sometimes taking a group to saves to fight the enemy there would bring awesome fights.

If you continue getting your butt handed to you by save, rez at the gate. But I guess someone will complain that fighting by the gate should be against the rules one day then too I can see how it would suck if you're one man against like 6 at your save. Just rez at gate then, and if it's a central save, chances are an awesome fight would happen as more people arrive there.
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Old 09-18-2012, 09:08 PM   #9
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Believe it or not noyone can control the zerg. The more we try the more we fail.

So sooner or later it is main group goes back and leaves the farmers to die. It is tough move which most of times cost us forts, but that is how it is...

Alot suiciders we have usually.
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Old 09-18-2012, 10:27 PM   #10
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its another "mommy mommy please ban those meanie gelfs cuz they kill us when we try to stop them from passing by us" thread, i think its in the wrong forums, you might have more attention in gamesamba forum.

"Look at this meanie gelf! (eyfura) better take a screenshot to see if gamesamba can ban them for save camping that will surely make my realm stronger"

"If i get closer maybe i can get them to kill us and use screenshots as evidence to get some gelfs banned heheh"

don't forget to send the video you recorded :>
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