Quote:
Originally Posted by Slartibartfast
(Post 1787942)
I do respect you as old RO player, but still I ask you to explain me what _low_server_population_ has anything with insane idea of relic lock? If you mentioned _one_particular_realm_low_population_time_ or _one_particular_realm_overpopulation_time_, I would understand it.
Please, explain why low activity server time should become dead activity server time. And, after all, why not to SHUT DOWN server at this time when activity in relic lock time is close to zero?
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By low server population I mean there's only a handful of players online. Perhaps 20/30 war-able players together in all three realms. In this case, every single player can make a huge difference (regarding relics/invasions). If you have 30/40 players in one realm, well - having one extra or one less scarcely makes a difference.
Now, if there's, let's say, 10 players from realm A, and 5/5 from B/C - the lower populated realms have little chance of preventing an invasion/relic taken. Having just one more player fighting might make a huge difference.
This scenario I consider very unfair, since the defending realm might have virtually no chance of capping a fort/running away with a relic. Of course, that also depends on what exactly the classes are, and the experience of the players.
During regular-population time, there's lets say 40 players from realm A and 20/20 from B/C. Now, even though an invasion is very likely to happen, the defending realm now stands a chance of decent retaliation. Camping bridges, capping the attacking realms castle, and even recapping the fort are all more probable to happen. Defending gate and taking advantage of split enemies gives more possibilities. It's still quite one-sided fight, but it's more fun and fair than in the previous scenario, where some of the retaliation techniques simply aren't possible.
The same thing basically happens if only one realm is underpopulated (ie. compare 10/10/5 and 40/40/20).
Please note, that the numbers are just to demonstrate the trend, I don't want initiate a discussion, whether those numbers have real chance or not..
I'm not saying, that the server should be shut down, or anything. Simply, I'd rather have to spend time grinding/hunting than having to face invasions with only a handful of realm mates.
Relic block needs to be modified quite drastically, and other means of entertainment provided during the times of relic block.