Champions of Regnum

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-   -   New Balance Update: Hits/Criticals/Evasion (Stage 6) (https://forum.championsofregnum.com//showthread.php?t=64713)

TheMessenger 08-13-2010 10:10 PM

Quote:

Originally Posted by chilko (Post 1111194)
Objection overruled. you would still get the effect of both spring and onslaught by yourself.

Like the updates, so nice job :)

But could you at least make onsl dmg bonus still apply to caster? :/

also the new DS for marks is it -20% AS each lvl or at lvl 5 is it -20% AS?

chilko 08-13-2010 10:10 PM

Quote:

Originally Posted by theotherhiveking (Post 1111185)
About Point Shot, at least at low levels, it has a insane mana cost for his effect (140 mana points for +3 crit chance on lvl 2.)

So at least on low levels the cost should be WAAAAAAAAAY cheaper.

Hehe this is funny. Previous number was 14 points in level 2 (not 14%. 14 POINTS)
Do you actually know how much those 14 points implied to your actual chances of hitting a crittical blow?

Let me just tell you that it was much less than the 3% that you are adding now.


Sorry.. i just edited your post i am so burned out.

please feel free to post again the rest of it

Sorry again.

Gideon_Slack 08-13-2010 10:11 PM

Thoughts on Death Sentence:

Could someone with a better grip of the math compare Death Sentence to Sudden Strike?

Sudden Strike at level 5 gives 40 seconds of -50% protection.

Death Sentence at Level 5 gives 30 seconds of +20% melee damage.

Will using Death Sentence allow allies to inflict more damage on a target than Sudden Strike? (Sudden Strike is also a more versatile spell, and applies to all forms of damage).

Also, I'm not sure a spell called "Death Sentence" fits in the Scouting tree. A new name that is Head of the Pack-ish would be nice.

Note: The last Spell in the Scouting tree is a mystery right now, it only says "Label"

TheMessenger 08-13-2010 10:13 PM

Also I feel bad for the idiots that deleted their chars :D

I wonder how many people will be whining to NGD to get their account back or trying to get an inactive/coplay an account

Hamster_of_sorrow 08-13-2010 10:15 PM

Quote:

Originally Posted by chilko (Post 1111194)
Objection overruled. you would still get the effect of both spring and onslaught by yourself.

not really, if you are alone, chasing or running, onslaught would not affect you.

my idea would ONLY affect the caster if it affects another ally, so if you are alone, its useless.

New_barb 08-13-2010 10:15 PM

ok new compromise?

IF you have any other speed buff activated you can't cast onslaught. after 10 seconds that the speed buff ended you will be able to cast onslaught and you can't cast another speed buff spell withing 10 seconds after onslaught ended? BUT it will effects the caster? like getting a global cooldown on your speed buffs after archieved another speed buff,

and of course there has to be a ally next to you or it won't effect you

theotherhiveking 08-13-2010 10:17 PM

Quote:

Originally Posted by chilko (Post 1111202)
Hehe this is funny. Previous number was 14 points in level 2 (not 14%. 14 POINTS)
Do you actually know how much those 14 points implied to your actual chances of hitting a crittical blow?

Let me just tell you that it was much less than the 3% that you are adding now.


Sorry.. i just edited your post i am so burned out.

please feel free to post again the rest of it

Sorry again.

Dont worry about that :p

The thing is just noticed because im leveling an hunter (became lvl 18 today \*/) and i want to go petless and use longbows so i spend all day trying the longbow buffs and i noticed it didnt make a damn difference, i was about to come asking for just this, so this update surprised me.

I thought this was a unique chance to ask you to beef it point shot a bit. But it already was improved, but i still found the mana cost to be insane at those levels.

Actually i think thats a problem with all the spells, they are ridicously expensive at early levels, for example movility is a 2% bonus for about 120 mana.

This kind of encourages you to just use a few lvl 5 spells.

Also I LOVE the amount of points avalible now for low level chars! A great improvement.

_Enio_ 08-13-2010 10:19 PM

From some tests on low monsters, the new DS replacement spell for marks boosts my 400s (recharged lvl5) normals to 450s (roughly 10%) for the cost of 20% speed.

Does that new spell take *all* damage into account or just the damage from bows,rings and arrows (like recharged)?

If so i dont quite see the use of it with current damage increase (no dps increase on normal armor for me)

Seher 08-13-2010 10:20 PM

Quote:

Originally Posted by chilko (Post 1111147)
  • New Spell for Hunters: Death sentence. Changed for an assist spell for RVR battles. This spell is designed to assist warriors. Increase of melee damage 5% 20%, Cooldown: 30 Seconds

\o/

But that still isn't enough to make hunters a supporting class...
Har... Hunters, a supporting class, supporting by hindering the enemies. I like it :biggrin: (More CCs for hunters ! \o/)

The whole hit chance / crit chance stuff looks good. I'm testing right now how "abusable" it is. ;P

Bardar 08-13-2010 10:22 PM

Escapist on levels 1-4 is evade chance +1500 while level 5 is +1000
Meant to be like this?


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