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the last updates are all great from reading, but I can't test them :( someone has some pics of the new summons?
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In the long run it will mean that other classes will be more reliant on warriors to protect them, which would comply with NGD's vision of balance. On Amun, as a barbarian, I will receive around 940hp/heal which is an improvement. |
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So healing needs to be done more carefully as well. Is it better to heal ally the mage or regenerate him and hope he stays more defensive until he gets more life and instead give heal ally to warriors etc. etc. and so on. We have not seen the new changes in a real war state yet. Btw, the damage and armor fix sound nice :p Quote:
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Does this mean weapons with multiple damage will do less damage or more damage? I'd like to know what the bug itself was. |
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(example: A knight hammer would do 150 damage on syrtian guards while an axe could do more than 300) |
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Either way, I guess this means +dmg gems will have more value now. |
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but i give it a try, hope the liches looks now good. |
i just tested on amun and i would like to submit what i tested to NGD attention:
damage done by a hunter with a fast 30 short bow: -115-121 on an unbuffed mage without any kind of setup -133-143 on an unbuffed mage skilling with dexerity to the max -140-161 on the same unbuffed target with the addiction of specialist passive damage -289-293 on the same target still unbuffed with dex+specialist+cold blood on a buffed target my damage do not reach 100 After that i tested pet damage, and it is obvious it is not needed a nerf to bestial wrath anymore or that pet discipline need an improvement like it was done for summons: -189-210 was the damage of the pet on an unbuffed archer with bestial wrath ofc -98-110 was the damage of the pet on a full buffed archer with bestial wrath the damage of the pet was 0 on a full buffed knight |
this sounds logic to me..? hunters shouldn't hit high on warriors and btw what buffs did he used? not say full buffed knight because some knights has other buffs then some others...
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