Champions of Regnum

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-   -   Barbs are boring now... (https://forum.championsofregnum.com//showthread.php?t=68655)

SolomonDean 11-18-2010 08:31 PM

lol

Well see how not boring barbs are now! ;D We need less moderation so we can have more fun on forums in between Warring cause of the long waits on game. hehe Actualy I play RO and another MMO at same time just to be busy.

Acknor 11-18-2010 11:11 PM

I switched to a blunt set up because slash had become so boring. Now with all the knockdown spam, it's just not fun.

Quote:

Originally Posted by Klutu (Post 1190724)
Ive sorta gotten into playing marks of late :)

I've sorta gotten into playing another game of late. :sifflote:

Minorian 11-18-2010 11:37 PM

So all the old more skilled barbs are moving to new classes/making challenging setups, and all the confuse trolltards of past have made a barb, the new OP class. I dont know what I would do if I was NGD, because the dominant class is always going to be overplayed by the people wanting to satisfy the mentally retarded whale in their head.

Barbs are probably more OP than hunters were, but at least they dont/cant run away at any turn in the fight. I think switching feint with one of the knight spell trees could apease this situation, because most dont complain about being knocked by knight, its just the barbs that are a problem.

SolomonDean 11-18-2010 11:48 PM

How about making barbs Dex usefull and the more you have the more you can dodge Knocks. For example this is what Dex should be in a MMO game.

Dexterity (Dex)

Dexterity measures hand-eye coordination, agility, reflexes, and balance. This ability is the most important one for rogues, but it’s also high on the list for characters who typically wear light or medium armor (rangers and barbarians) or no armor at all (monks, wizards, and sorcerers), and for anyone who wants to be a skilled archer.
You apply your character’s Dexterity modifier to:
  • Reflex saving throws, for avoiding fireballs and other attacks that you can escape by moving quickly. GRRRR why dont they apply this to barbs!!!!!!!!

As far as I know Dex is just for crits on barbs in RO.

Minorian 11-19-2010 12:10 AM

Quote:

Originally Posted by SolomonDean (Post 1190993)

As far as I know Dex is just for crits on barbs in RO.

I thought that was conc?

Jippy 11-19-2010 12:48 AM

"As far as I know Dex is just for crits on barbs in RO."

"Dexterity increases damage for archers, and for all classes increases evasion rate."

"Concentration increases the player's hit chance, spell focus, and critical hit chance."

SolomonDean 11-19-2010 01:10 AM

Well thats how useless dex is for barbs I didn't even know what it did. I mean whats the point in Dex for barbs if 99% are having Berserk active 24/7. SO I sugest actually making Dex similar to its definition like my above post. I my world Dex is being nimble quick fast etc...able to move out of the way of a knock or quickly stick ear plugs in to not hear a roar. lmao

Also they should crap the stat setup and do it this way.

  • Strength: Increases attack strength and weight limit.
  • Agility: Increases attack speed and dodge rate.
  • Vitality: Increases defense, vitality and HP recovery rate.
  • Intelligence: Increases magic attack and magic defense.Mana
  • Dexterity: Increases accuracy and lowers the cast time for some skills and spells.
  • Luck: Increases Critical hits and perfect dodge rate.

tikinho 11-19-2010 01:34 AM

Barbs are boring also the possition lag still sucks a lot and I wonder how some barbs can kill me very fast sometimes when i play a barb after i kick someone can't hit him for 4-5 secs till i find where my target is laying down.

chassor 11-19-2010 09:08 AM

useless posts
 
even if you are 100% right , this post is 100% useless :

people yelled for years about hunters (with reasons) and what did NGD ... nothing .

until they decide that is enough and they OP another classes ,

some people can believe that NGD did that by mistake and they will fix that but let me tell you DON'T DREAM ABOUT IT

changes will only occurs when the cash flows will tarish

so my advice is "don't waste your time with useless posts"

another funny stuff (off topic)

NGD hired zombrex to make you work (give us contents , come and moderate ...)
and people agree to that and do it ... unbelievable but true

gluffs 11-19-2010 04:49 PM

I have recently started to play again and one of the biggest reason to why
barbs is so easy mode now imo is that they get no penalty for all the dmg ( who
cares about the -100% evade on zerk?). Before it was included a risk by using
berserk to get the high dmg so it took some skill to use it. Even knights new dmg
skill includes -90% protection to get out more dmg. Just put that same penalty
on berserk and baaam, its risky again to use that high dmg and you need to
think some before you use it. This migh not solve all the problems i see ppl
complain about but it will make it more challenging to play barb.


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