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Anyway, if you get a cyclops warrior with lvl 5 bestial wrath and lvl 3+ Skin of the beast, all you need is stunfist(4) and ambush(4). Unless you're fighting a really smart warrior. |
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Too Kate, Wudy, and Compost:
I know, I don't blame the players themsleves for the style they play, but I blame NGD for the way they create of playing. I know that from a hunters position there are hardly any attack spells, and the whole playing style has been ruined through these continuous updates on archers, I just hope NGD is finnaly going into the right direction with balance, I was saying that the old playing styles are dead, for all classes, if you looked at things a year ago it was all better, there was some sort of balance, but this huge mix up started somewhere when they nerfed knights, then it began problems for other classes, then the million archer changes came along. Recently I tried, I gave it my all to play in wars, but its just so unbalanced, and its become a war between the classes themselves and not the realms, everyone thinks thier class is the most underpowered, when in reality few of us have a general understanding of all the classes to know. Even if your a person who's played all classes you won't understand, you will always have that one character that is your main one. (This was the concept of the balance team, balance should be reported by players who need to play only 1 class, and their job is to focus only on that class, reporting where that class is weak, if NGD make us stronger instead of nerfing, everyone would be happier, THEN when we would be happy they could nerf us in a way to even it out) Thats why ive moved along until some serious changes in balance happen, for all classes there is nothing you find in war except stress, that stress is usually this isn't fair to me, that class has the advantage, its impossible for me to play. The classes in the game need to be restored in a way thats fun for them again, even if you find something that makes this setup better than that one, the concept needs to be re-instated of fun. A hunter used to be fun, the whole idea of taming a pet, hiding under cloak of invisibility and attacking your target. Knights used to be serious tankers, that everyone turned to for help, barbarians used to be the hand of the army, the people who charged and led into the fight along side their knights (who now we fight with constantly over how one is better than the other) marksman used to be the ranged interceptors, the people who finished off a target, warlocks were the offensive, they controlled the enemy making the job easier for their allies, and conjurers, were the backbone of the whole army, now people just yell at them and scream for commands. In short a year ago this game was based of teamwork, now its about buffing your own ass up with rare drops, fancy armour, and doing everything yourself. Quote:
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Pet hunters can cause plenty of dmg. Stunfist, confuse then unload everything you have and that person has no chance...
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Can you please stop it about hunters when you guys don't play one. Get one to level 50 then we'll talk about your experience. And by the way get your main character level 50 it could help, you can't compare lvl 40's to level 50 of any class.
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Did i say im talking about a lvl 50 hunter? many hunters of similar lvl to me have blitzed me useing this tactic.
Anyway id gladly have every class buffed up to create balance rather than nerfing certain trees or skills. It would sure make lvling easier. BTW gph check your sig you may want to change "strenght" to strength, sorry I know its nothing but its annoying me now that I have noticed it =/ And I doubt I will EVER get my knight to lvl 50 45~ maybe but I simply dont see the point of investing the time into lvling him on RA I like RA hell I spent the best part of the past 5 months on it but compared to Horus for an english player it just cant compare. But this is offtopic, so feal free to totaly ignore everything above this text. Stalker should be canceled if your hit when casting it. Thats what worked with camo and it will work with this as well... |
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If they do, it means they dropped their Scouting and Evasion... You should know these limitations, as they apply to any non-mage class. You simply cannot have battle-winning scenarios like that. This is why pets are, and always will be, crap. Hunters have to sacrifice everything for them. What's the point of having a Pet if I have to have Short bows on 11 and Scouting on 13? I completely lose Camoflauge, Stalker surroundings, Tear apart (needs to be at least LV4), and more. And then if the Pet dies, that's it. That's the end for me. I've lost all my firepower and have neither high speed nor strong defenses (unless I sacrificed yet more things to obtain them) to win the fight. Some Hunters like Compost can get away with it because they know how to get by without one or all of these things, but your average Hunter like me cannot make these sacrifices. No class can, imo. Regards. |
I agree that Stalker should be cancelled when the caster gets hit or evades something. However, I strongly disagree about cancelling it every time an enemy comes in sight. With the increasing numbers of people in the warzone this would make it hard to cast it, even when they are just running past you and don't actually noticed you.
About the fair fighting, that's completely non-sense. The last war I know where they tried to use that style was the WWI and that didn't end well for the soldiers. War isn't fair and never will be. When you want to survive you need to use dirty tricks. The only occasion where you should be honourable is a PvP in my eyes. Otherwise I'd use all tools I've got to get away. That is a part of the hunter's playstyle. |
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Stalkeshould be canceled by any for of atk just like camo and the imo will sort tihs out. |
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Well last time I checked it was pretty hard for a Knight to catch a hunter.
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Even on my Barbarian, I was unable to escape a Knight using such an attack. The problem is that almost no Knight wants to invest in an entire dicipline, instead chosing to pull many spells from many diciplines, but not having any of them particularly devestating in power. Barbarians, on the other hand, tend to make these kinds of decisions easily. Regards. |
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It wasn't very pleasant. I am thankful that this spell seems to be a rare choice for knights. Hunters do not like this spell... |
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Knights with Disabling go a long way in taking out hunters, its become used in generations too, for example one day on chat :p : Boger: Ok Twix I think I finnaly got a good setup Twix: Yeah? Boger: Yeah, blah blah blah (something slashing, something blunt, something piercing, something vanguard, something shields :p ) Twix: Hey thats very good, similar to mine, but do you got Disabling Limb?! Boger: Of course! DF Also loves Disabling limb, it finds itself the best annoyance to hunters from knights |
I have disabling limb at level 2 now I'm 47, too bad I can't max the discipline and have mind squasher and good defense at the same time.
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I hear a lot of knights complaining about hunters (in fact, i hear a lot of every class complaining about them :looking: ).
Yet my hunter very rarely has disabling limb cast on him... |
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Thats the lvl I have on those powers and even if I ONLY go for kockdowns imobalizeing and dizzys then you can still escape with 2 skills only, Stun fist and excapist, then your long gone. but this isnt a bash hunter thread (who am i kidding everytime someone says something about hunters it becomes a bash hunters thread) this is not supposed to be about hunters escapeing by any means or hunters being over/under powered its about 1 skill only STALKER and that it like camo should be canceld by hits. |
all i ever needed to catch a hunter was spring 4,balestra and a tree^^
btw katie disable lvl5 means you have to sacrifice alot into a bad discipline(imo) and still you have to get close to the hunter and the spell has to hit:P |
Catching them to start with isnt the problem keeping them still long enough to kill them is.
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hmmm balestra+ribs breaker are around 14 seconds together, trip 7 I think so I can hold a Archer for about 21 seconds, for a barb that might be enough but for a knight no way especialy when around 2-3 seconds of that are spent on the "keeping them there" powers rather than hard hiting spells.
Marksmen and mages dont have much escape chance, but hunters certainly do. Anyway back to stalker anyone...? |
Well of course there is things to stop hunters but the hunter can hit and run a knigth forever, barbs will catch you one time, they will waste their onslaugth+balestra/ribsbreaker in a resiste/evaded attack (elude+dodge) and escapist will kick in.
So of course is not the lack of CC spells, its the evasion tree who makes it so easy. |
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Imagine how a Barbarian feels, since putting any serious amount of points into this dicipline means we have to be La cruz de sux. But even so, if you want to win, you simply have to do what you have to do. That's all there is to it these days. Quote:
All the Evasion tree is used for is avoiding any initial knocks and dizzies and getting a head start. Many times I see calls for a nerf to the tree, but I guarantee you these situations will not become any lesser if that happens. As long as Low profile, Son of the wind, or any such spell is in the game, the Hunter will still have enough time to use his passive speed to get far ahead of you. @Everyone People really need to stop attacking other classes and actually think about how to use their skills. If the Hunter ever got into a situation where he could successfully use Stalker surroundings (he has the mana, is not dizzy or under Confuse, is far enough away to not get knocked down during the long casting time, etc.) then you've already lost anyway. Just admit defeat instead of whining. There are so many factors involved and you only have to prevent one of them. Regards. |
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It has different colour on the visual effects.
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A hunter should have a good get away chance against 2-3 players (even if it is annoying) but when i see one getting away after following someone within 10ft of CS or after being surrounded by about 50 players then in the split second of not being kocked down slapping on SOTW and legging it (then getting away) that reeeeeeealy annoys me.
as i said before if more than 10~ players are hitting you then evasion/blocks should simply not work Edit, ok prev post removed, this is not a deliberate double post (sorry) |
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Regards. |
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3/4 of the rants about archers will be removed only nerfing acrobatic/elude/dodge and not even the effect, only the duration. If the hunter is able of using low profile, son of the wind or any such spell its because he resisted/evaded all the stuns/dizzies/drains/knocks people throw at him. The worst thing about archers its they dont even need evasion to kill any class but the use it because everything its 10000 times easier with it. You can play at range vs a barb with his so-called highest speed in the game, you bring him to half hp, you let him hit you while you are using dodge+elude or just sow and bye to the highest speed and bye barb. Vs any other class its just matter of luck vs the 70% of archers, you know they have SoW, they all have it, most of them dont use his advantages (ambushes for hunter or superior range from marksmans) because with only evasion its fine, they go to range 25 ambush or death sentence and if things turn bad sow. If anything makes hunter or even archers escape its the highly ridiculous evade/resist rate, we all know tons of ways to kill them but sadly all of them are destroyed by a stupid defense system based on luck. |
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Love you Blood! |
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