Champions of Regnum

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-   General discussion (https://forum.championsofregnum.com//forumdisplay.php?f=10)
-   -   Road to invasions #3: Realm Balance (https://forum.championsofregnum.com//showthread.php?t=29969)

fluffy_muffin 09-10-2008 03:38 PM

I hope that ngd really have good idea how to count users in realms, and they will consider that that number change over a day.

Comp 09-10-2008 04:04 PM

Awesome!! When will this be implemented?? Any idea?

Anpu 09-10-2008 04:13 PM

Quote:

Originally Posted by zielski
I hope that ngd really have good idea how to count users in realms, and they will consider that that number change over a day.

yea and not to happen like with fatigue: every changelog they fixed it and every update users still have reset fail... and few other things that really can spoil game fun, which is source of question "why to play game"->"to have some fun"

chilko 09-10-2008 04:17 PM

Quote:

Originally Posted by zielski
I hope that ngd really have good idea how to count users in realms, and they will consider that that number change over a day.

the system is not using daily stats but taking data for the past 2 weeks. Also we are using active accounts not just accounts that have been created... and we are able to measure by level...

we hope that this will work. :)

Comp 09-10-2008 04:45 PM

/me hugs NGD and swats em on the arse.....

GOOD JOB!!

save_the_trees 09-10-2008 04:57 PM

Quote:

Originally Posted by chilko
the system is not using daily stats but taking data for the past 2 weeks. Also we are using active accounts not just accounts that have been created... and we are able to measure by level...

we hope that this will work. :)

I think it should be rather character (instead of account), lv, and online time based. For example just multiply for each char the time this char is online with a certain multiplicator for the character lv and sum this up over all chars in a realm for two weeks and compare the number every two weeks. Like this, multi-accounting (which is very common although officially prohibited) would not lead to wrong numbers: Players can be active on multiple accounts but the online time stays the same. Apart from that, if somebody has a lv 50 and a low lv char, grinding the low lv char would count less than playing at war with the lv 50 one, which seems to be fair since that player can't affect wz so much with his low lv char.

Miraculix 09-10-2008 06:35 PM

I trust the statistics are calculated correctly, taking into consideration the fact that you can have, from the same account, a character on Ra/Ignis and one on Horus/Alsius (for example) but the bonuses need to be different for Ra and Horus?

Wyatt 09-11-2008 08:21 PM

Hello,

Can NGD tell us what 2 realms will be affected by the realm balance system on Horus server?

Vroek 09-11-2008 08:54 PM

Its pretty clear that Ingis will be effected, Alsius 2nd depending on what NGD call a significant difference.
Looking at the clan statistics should give a good estimation on Horus since there is so few of them. Ingis 23% Alsius 28% Syrtis 49%.

They who live will see.

edit: just checked it Ingis get 15% xp and 50% gold, Alsius and Syrtis is uneffected

Rider008 09-11-2008 09:24 PM

Clan Stats Is Not Accurate
 
You cannot go by clan stats, over half the people listed in those clans are never online, the only way to measure it is by players online in each realm combined with their current level, you have to go by population count and levels also: like if you have 50 Alsius, 50 Ignis, 50 Syrtis, all equally online at the same time, but 30 players are level 50 and the rest 1-40 in one Realm "strongest", 30 are level 30 in another Realm and the rest 1-30 "weakest realm", and 20 are level 40 with rest 1-30 "middle": just as an example, so you have to use Number of Players Online + Their Current Levels In That Realm to Understand Their Current Realm Strength.


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