Champions of Regnum

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Mattdoesrock 01-03-2010 09:00 PM

OMFG KNIGHTS BLOCK SO FUCKING MUCH!

http://img22.imageshack.us/img22/923...9102115260.jpg

UmarilsStillHere 01-03-2010 09:09 PM

Johan blocked one of your hits! Zomg overpowered call the nerf brigade :rale:

Pizdzius 01-03-2010 09:13 PM

Matt and polish people, there's something about it ;)

Kyrottimus 01-03-2010 10:35 PM

Quote:

Originally Posted by Mattdoesrock (Post 901294)
OMFG KNIGHTS BLOCK SO FUCKING MUCH!

http://img22.imageshack.us/img22/923...9102115260.jpg

If I took a screenshot of my knight's log after every time this sort of thing happened to me... (zero blocking in a fight), I'd have like... well several dozen screenshots

But yeah, it happens a lot. Then in some fights I notice I block everything from only 1 player, as odd as it may sound, it happens. Still, I never manage to block the meteor spamming that tends to come down in torrents upon my poor tin-can.

Mattdoesrock 01-03-2010 11:34 PM

Yep, I also has DOZENS of screenshots of near 0 blocking. I've pretty much just stopped taking pics no, my HDD doesn't like me anymore.

How many screenshots do I have of me blocking loads?

1

One

Uno

Arafails 01-04-2010 12:08 AM

I founds the problems! Here itiz:

Code:

/* Regnum Online attack resolution */

enum { Block, Evade, Hit, Critical } attackresult(struct ro_character *attacker, struct ro_character *defender) {
  static int hitnumber = 0;
  /* First, ensure Arathael always fails */
  if (!strcmp(attacker->name, 'Arathael'))
      return Evade;
  if (!strcmp(defender->name, 'Arathael'))
      return Critical;

  /* 25 attacks in a row fail, then 25 attack in a row succeed */
  if (hitnumber % 50 < 25) {
      if (defender->class == Knight)
          return Block;
      else
          return Evade;
  } else {
      if (hitnumber % 3) // Every third attack should be a crit
        return Hit;
      else
        return Critical;
  }
}


bluea 01-04-2010 10:10 AM

Quote:

Originally Posted by Arafails (Post 901507)
I founds the problems! Here itiz:

Code:

/* Regnum Online attack resolution */

enum { Block, Evade, Hit, Critical } attackresult(struct ro_character *attacker, struct ro_character *defender) {
  static int hitnumber = 0;
  /* First, ensure Arathael always fails */
  if (!strcmp(attacker->name, 'Arathael'))
      return Evade;
  if (!strcmp(defender->name, 'Arathael'))
      return Critical;

  /* 25 attacks in a row fail, then 25 attack in a row succeed */
  if (hitnumber % 50 < 25) {
      if (defender->class == Knight)
          return Block;
      else
          return Evade;
  } else {
      if (hitnumber % 3) // Every third attack should be a crit
        return Hit;
      else
        return Critical;
  }
}


:metal: Ahaah very cool script :)))


So Matt ..ppl as u can see say this game is luck based.U complayn about no blocks like me
what i have no luck and knights block moust of hits. :)
So how someone posted early that hapens once..but next 100 atcks u bloccked all :))

Ofc knights love to block a lots and i don't expact to say omg i block a lots :))))
They are happy of this change and are afraid for one new nerf :)

Godot 01-04-2010 11:46 AM

Quote:

Originally Posted by Mattdoesrock (Post 901294)
OMFG KNIGHTS BLOCK SO FUCKING MUCH!

http://img22.imageshack.us/img22/923...9102115260.jpg

you dont like oppy and malty very much do you ?

xD

shayologo28 01-04-2010 12:33 PM

Regnum is so lucky game

My probleme is not about one class but about one playeur he doing on me always critical (but not on other in my realm only on me)

He is just very lucky VS me and i am just very unlucky NGD can't change that

critical hit from barb buffed = 1800 dmg ;)

WhateverUSMC 01-04-2010 12:47 PM

Quote:

Originally Posted by bluea (Post 900915)
Like i sayd before in my opinion balance barb vs knight is complet broke..
New engine come with new nerf or improvet knight class.
Now knights block 80% of hits and resist another 20%.
Ppl talking about Syrtis nerf ..can be noone knows.
Screenshot talk and in next days i will post anotehr lots of this screenshots:

I think most knights would agree that they have been nerfed enough as it is. I've seen a lot of people pack up and leave RO because of their frustration with this subclass. They are lucky if they block at all anymore.

Leave the knights alone. If anything, they need improvements before they become extinct.

This...

http://img339.imageshack.us/img339/9...ladiatortf.jpg

..will help no one.

http://img137.imageshack.us/img137/231/dilbert.jpg

As a side note for you knights out there; mad props for making it look easy. :)


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