Champions of Regnum

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-   -   Things that need to change in Ignis... (https://forum.championsofregnum.com//showthread.php?t=41552)

dani-o 05-09-2009 03:35 AM

i cant say that camo is balanced, and i know that the skill has trhowbacks, i preffer to say that it is an exagerated skill, its a huge advantage but is pretty hard to cast, ls not THAT hard either hunters escape using it all the time.
hiding behind a tree 4.5 secs and then dissapearing for 90 secs dont sound pretty balanced for me, or getting camo and and having 90 seconds to choose my victim, to position and to throw my 1k DMG skill dont seem to balanced either.
the actual camo is the reason why hunters have so many useless skill, any skill combined whit that would result unbalanced.
i know that many people is happy having this kind of easy playability (camo in, camo out) but sincerely, i dont enjoy it, it is pretty limited.

DemonMonger 05-09-2009 04:18 AM

Quote:

Originally Posted by dani-o (Post 697336)
i cant say that camo is balanced, and i know that the skill has trhowbacks, i preffer to say that it is an exagerated skill, its a huge advantage but is pretty hard to cast, ls not THAT hard either hunters escape using it all the time.
hiding behind a tree 4.5 secs and then dissapearing for 90 secs dont sound pretty balanced for me, or getting camo and and having 90 seconds to choose my victim, to position and to throw my 1k DMG skill dont seem to balanced either.
the actual camo is the reason why hunters have so many useless skill, any skill combined whit that would result unbalanced.
i know that many people is happy having this kind of easy playability (camo in, camo out) but sincerely, i dont enjoy it, it is pretty limited.

Ok Dani,

You do not like to be able to use camouflage.... the enemy can still kill you once you have camo'ed

1) chase the hunter and do not release [w] button
2) press a skill that you want to use on the hunter
3) once the hunter camos move to his location
4) let go of [w] and your skill will cast
** if everyone that is chasing the hunter does this... hes / she is dead instantly...

If you don't know now ya know:harhar:

<looks around to see how many hunter are about to backstab me for making this public>

Camo is best used to advance to the enemy and sneak attack.... it can be used to escape, but you need to have the perfect setup do be able to do it.

A knight can use challenge and cancel your camo.... come on now
A warrior can use mind squash and cancel your camo with the pre cast method... come on now...
A mage can use time master on your pet and you have a 75% chance to have your stalker surroundings cancel... come on now...
:swordfight: Mis Webos!

Hunters have a choice.. they are well rounded , balanced... Pet or Petless....
Scouting or Not.... Your build is your choice.... every choice has its strengths and weaknesses.

Nightchill 05-09-2009 11:34 AM

Quote:

Originally Posted by DemonMonger (Post 697212)
<loads regnum> :naughty: ok
It's funny you say that. LMAO I love to test all possible options.

Pet's were better 13 months ago when they could run to range 55m and not die...

Perhaps NGD should make the pet teleport to the hunter when it is past range 30

Yea mobility does help your pet reach the enemy in battle, so does escapist :) .... 13 months ago pets had a skill to make them run faster.. hmm


If you use a pet.... you will have 1 of two problems...
1) you lack instant damage power
2) you lack the ability to escape from the enemy

Unless you are like 19 evasion 19 scouting 19 pets 11 long 11 tricks 6 short
but with this you lack the power to kill mass groups...

I feel it is better to put it all in one package..... and leave the baggage behind

sorry but from my experience petless hunters were worth having only with old evasion.
now all those rare petless hunters on horus I see are worth only for cannon fodder.

DemonMonger 05-09-2009 05:06 PM

Quote:

Originally Posted by Nightchill (Post 697450)
sorry but from my experience petless hunters were worth having only with old evasion.
now all those rare petless hunters on horus I see are worth only for cannon fodder.

hmm I do not rely on evasion..... I rely on speed and surprise.
Raptor style
My prey needs to worry about evasion :naughty:

DkySven 05-09-2009 07:29 PM

Quote:

Originally Posted by DemonMonger (Post 697568)
hmm I do not rely on evasion..... I rely on speed and surprise.
Raptor style
My prey needs to worry about evasion :naughty:

With my pet I can still surprise people, like petless hunters :devil:

DemonMonger 05-09-2009 09:18 PM

Quote:

Originally Posted by DkySven (Post 697641)
With my pet I can still surprise people, like petless hunters :devil:

very true and 1vs1 its a slaughter if you do it......
Pets are great in some situations and from sneak attack 1vs1 its 97% win
But petless is balanced in all situations with the right setup.

DemonMonger 05-09-2009 09:22 PM

Quote:

Originally Posted by Nightchill (Post 697450)
sorry but from my experience petless hunters were worth having only with old evasion.
now all those rare petless hunters on horus I see are worth only for cannon fodder.

It's ok Nightchill....
Playing a petless hunter is much like playing chess....
We all play that game differently...
Some start with pawns...
Some start with knights....
whats next?
In the end the result = checkmate for someone...

dani-o 05-09-2009 10:29 PM

Quote:

Originally Posted by DemonMonger (Post 697350)
Ok Dani,

You do not like to be able to use camouflage.... the enemy can still kill you once you have camo'ed

1) chase the hunter and do not release [w] button
2) press a skill that you want to use on the hunter
3) once the hunter camos move to his location
4) let go of [w] and your skill will cast
** if everyone that is chasing the hunter does this... hes / she is dead instantly...

If you don't know now ya know:harhar:

<looks around to see how many hunter are about to backstab me for making this public>

Camo is best used to advance to the enemy and sneak attack.... it can be used to escape, but you need to have the perfect setup do be able to do it.

A knight can use challenge and cancel your camo.... come on now
A warrior can use mind squash and cancel your camo with the pre cast method... come on now...
A mage can use time master on your pet and you have a 75% chance to have your stalker surroundings cancel... come on now...
:swordfight: Mis Webos!

Hunters have a choice.. they are well rounded , balanced... Pet or Petless....
Scouting or Not.... Your build is your choice.... every choice has its strengths and weaknesses.

ok, i see that you dont see the point, im not wasting more time either yours or mine.
so, all i see is that camo is so unbalanced, that you think that its better play with an archer who can dissapear, than asking balance for the hunter, as long as you have camo, rep shot, and SoW you are gonna be happy having track monster, track ally, sentinel, and a whole spell tree useless (at least useless for u) that is kinda sad.
the "tactic" that u describe in your post is a bug. and i am already aware about that, and, if my memory serves me well, i think you would know.:wink:

hunters dont have choice, pet, or petles everyone needs 90 secs of camo, for doing something.

DemonMonger 05-10-2009 01:01 AM

Quote:

Originally Posted by dani-o (Post 697762)
ok, i see that you dont see the point, im not wasting more time either yours or mine.
so, all i see is that camo is so unbalanced, that you think that its better play with an archer who can dissapear, than asking balance for the hunter, as long as you have camo, rep shot, and SoW you are gonna be happy having track monster, track ally, sentinel, and a whole spell tree useless (at least useless for u) that is kinda sad.
the "tactic" that u describe in your post is a bug. and i am already aware about that, and, if my memory serves me well, i think you would know.:wink:

hunters dont have choice, pet, or petles everyone needs 90 secs of camo, for doing something.

I don't think you understand.... I see the point, do you?

I use... track ally... I love it...
I use track monster... and I am lvl 50
I use sentinel.... its great!

Just because you do not use the skills does not mean that others also do not use the skills... How shallow...


Camo is not unbalanced.... rep shot has such a limited range that it is only effective when used from camo or against an enemy that is afk... (idiots that try to tank do not count). You and I both know that people that get in range of rep often run behind you or away from you within the 3 seconds it takes to cast repetition. If repetitions casting time remains 3 seconds, then camo is the best way to deploy it. If repetitions range remains 5 steps form player, then camo is the best way to deploy it.

Even the fact that we have 2 tracking skills is something that I use to make myself efficient. I keep ES on lvl 5 and TRE on lvl 1
ES range 400m 400 mana
TRE range 150m 100 mana
used in combination it's a great tool to hunt down prey...

I am sure now that you need to think hard before you claim someone does not see the point of the matters at hand.

Just so you know... track monster can also track enemies.... go test and learn
Just so you know... track ally can also track enemies... go test and learn...

each skill is like a tool in a tool box.. all are needed at certain times.

Just because you do not know to hit the nail with a hammer does not mean the hammer is useless... Why would you ask that we have all our hammers thrown away?:looking:

dani-o 05-10-2009 04:01 AM

all by the easy way... sure, camo is the best way to surprise an enemy with rep shot or any other skill, nobody denies that! its like to say "sactuary is the best way to rezz a dead char" everybody can see it!

have you played hunter with 30 sec camo? you could go sneaky and deploy rep, just like you can doit now, with an slight difference, it was a challenge. mana was an important factor, a lot of practice was needed, a correct timing for enemies buffs to end, calculate distance and time to reach the enemy was important too, it was indispensable to stalk your enemies using the environment, rocks, trees, hills, even mobs like bears or tralls and then cast camo, because having 30 sec duration and 50% speed penalization you could cover a really small area walking invisible.

with the actual camo: you track some enemies, and go camo, sit for a while regain mana, and still have more than one minute to approach to your victims, you can see if they have an important buff, if they have, you can wait, almost all defensive buff lasts less than 90 sec. if they move a little u can chase them, and then u cast ure skill. it is like playing in "easy mode"

withe the old camo, escaping was not for sure, it was a matter of experience, and practice, and maybe a little luck.

with the actual camo, a hunter who cast it, is a hunter gone, all you have to do is run, run, run, then hide behind a tree for 4.5 secs and u are gone for 90 seconds, if u reappear, u reappear plenty of HP and mana.

i hope that your entire argument for camo not being unbalanced is not only that "it is the best way to deploy rep", i dont know about you, but i have deployed hundreds of repetitions shots using nothing but ambush(4)

regarding to the topic of the skills, is not only me, almost every hunter i know hates the fact of have a repeated passive skill, or a skill for tracking monsters ¿why on earth would i need that?
i dont care if track monster or track ally detects enemies too! i already got 2 more skills that does the same thing!

i dont need a toolbox replete of hammers, why, oh god why! i have 4 hammers?! please give me another tool!


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