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in a rogue-like game i'll do in far far 1992 during my test school time on C) i'd done this way, creating map layer for each effect... but my situation was different (map is square-dotted) they probably have to create map-grid-layer and this could be a way to try to discuss (yeeee you dev!! brainstorm!!! :DDD) (in another thread one guys tell NGD that this game by the fact that have native linux client have a really high percentage of informatic skilled players... :D) |
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i'm not 100% convinced, i think greater healing is a great spell as it is now, it takes of the hard work (a bit) for a conj in support role, when your in a fort with about 20 ppl and u have only 2 or worse, 1 support conj, it will be very frustrating for that player since he can't heal them al at once, and we all know how bad it gets when ppl don't get healed/mana suplied, so i think greater healing should stay as it is, but that's just my oppinion.
regards |
I like ideas.
I would rather see conjus fire Mass Regenerate which would give players in 6m around him Regenerate spell on each than some active area with time. Same for healing etc. Knight 360 is also good. Overall, :thumb_up: |
1. After this greens can farm even more, because they have lot of conjus to spam so its easier to keep winning vs group that is smaller+only few conjus.(like now, but worse)
2. If pylon is removed/altered+gh too, how we can kill our bosses? It'hard enough already.. So after this: greens get 1boss drop per day while rest of us once a week if we are lucky :( :metal: But if these things wont happen, maybe it's not that bad :p |
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We have not got significantly more conjus per player than any other realm, we just generaly have the most players of all class's at a war so though we have more conjus, they have more to deal with.
All realms Syrtis included needs these auras at the dragons, but I dont think this is a flat nerf to the auras, just a change to the way they work, they may even be more usefull, now they are not tied to the conju he can cast it then fall back instead of having to hang around in the danger zone. |
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Proposed GH: 600hp + 10s*30hp = 900hp/target with 110s cd left. Not a nerf you say, huh :D |
I agree with proposal, cannot wait to see this!!!
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