Champions of Regnum

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-   -   Barbs are boring now... (https://forum.championsofregnum.com//showthread.php?t=68655)

Gytha_Ogg 11-22-2010 02:27 PM

Quote:

Originally Posted by Jippy (Post 1193269)
"RO was more fun when hunters were hard to kill. It felt much more rewarding to beat them"

I barely see any hunters anymore... Did they all make barbs or were they barbs and made hunters and now went back to barbs??? xD

Maybe they're already dead by the time you'd have gotten to them, so they're still runing back from the save.

Groark 11-22-2010 02:36 PM

[QUOTE=Jippy I barely see any hunters anymore... Did they all make barbs or were they barbs and made hunters and now went back to barbs??? xD[/QUOTE]

And if we did not have them (barbs or marks) we are making them now...:lighten:
When a class gets nerfed you see 2 reactions: or you play/start making another class or you ragequit or play less.
So you now see few hunters, few locks and well, few conjurers as always.
Conjurers are a different story; for many of us the conjurer was our 1st class because of the idea of healing himself and the company of a powerfull summon. Until you get to the wz -yep yep yep- and then you think "shit this sucks! I can't use the summon cause I don't have enough points cause I have to heal ppl cause if I don't heal and buff them they get mad at me." So you start another class and park them at ..... that's right, there :biggrin:

So now the upgraded classes are barbs and marks, the downgraded: locks and hunters and the forever downgraded (if you can call it that): the conjurers.

Mikan 11-22-2010 02:40 PM

Quote:

Originally Posted by Groark (Post 1193305)
for many of us the conjurer was our 1st class because of the idea of healing himself and the company of a powerfull summon.

I don't know about 'many of us', most people make a Conjuror to play the support role.

Hamster_of_sorrow 11-22-2010 02:46 PM

i was playing my barb last night, the first time in a while that didnt involve defending my own fort. just for kicks i tried to pull off fulm+ripost. after many attempts I decided that the universe would not allow it to happen. either i got CC'd, the target died, i died, the target escaped, i was out of mana, the target blocked/resisted, etc.

after about 40 attempts, i finally got it on some low lvl syrtis barbarian..... poor guy. i hit him for 2477 iirc.

the point? barbs Can be fun. using the same setup gets monotonous, you need to switch it up from time to time, screw around with things that either dont generally work or seem impossible. you will be surprised.

Knekelvoeste 11-22-2010 02:55 PM

All should just try my setup barb is fun that way :p

mr_scsi 11-22-2010 04:23 PM

I guess I miss the point of this thread. This is a war game, the objective is to kill the opposing force. If kick(5) feint(5) gets the job done and allows me to get on to the next enemy faster........ well then thats whats gonna happen. Bitch at me from your save cause hopefully you got a cremate(5) too.

I win, the end. This is fun for me :)

If I want a challenge, I'll hop on my support conj and seek out a pack of roving marksmen.

Nekoko 11-22-2010 05:56 PM

Quote:

Originally Posted by Jippy (Post 1193269)
I barely see any hunters anymore... Did they all make barbs or were they barbs and made hunters and now went back to barbs??? xD

You could make that comparison. But. I am sure everyone will agree new barb' is way way way less unbalanced than old hunter.

Mikan 11-22-2010 10:40 PM

Quote:

Originally Posted by Jippy (Post 1193269)
"RO was more fun when hunters were hard to kill. It felt much more rewarding to beat them"

I barely see any hunters anymore... Did they all make barbs or were they barbs and made hunters and now went back to barbs??? xD

Actually, Yes.

Back when there was all of the position bugs around 1.4, and all the warriors got tired of not only being able to not hit anything, but getting gunned down by all the ranged, most of them stopped playing and made Hunters instead. Later they were joined by Conjurors and Knights who were also giving up their nerfed classes to be Hunters.

The net result is that once Hunters got nerfed, all of these people went back to their original classes, and those who had only Hunters either decided to play with the new system or started grinding a Barbarian or Marksman.

It all makes sense, really. If you think about it.

Gytha_Ogg 11-22-2010 10:46 PM

Quote:

Originally Posted by Mikan (Post 1193678)
It all makes sense, really. If you think about it.

It truly does, and leads to the perverse conclusion that NGD should always concentrate on nerfing the (currently) most popular class and buffing the least popular, thereby guaranteeing the maximum possible bitchfesting on the forums. :eek:

VandaMan 11-22-2010 11:04 PM

Quote:

Originally Posted by GythaOgg (Post 1193687)
It truly does, and leads to the perverse conclusion that NGD should always concentrate on nerfing the (currently) most popular class and buffing the least popular, thereby guaranteeing the maximum possible bitchfesting on the forums. :eek:

Does that mean warlocks will be in this winter? :D


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