Champions of Regnum

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-   General discussion (https://forum.championsofregnum.com//forumdisplay.php?f=10)
-   -   New Balance Update: more adjustments and a new spell (phase 7) (https://forum.championsofregnum.com//showthread.php?t=64910)

Klutu 08-18-2010 08:56 PM

Quote:

Originally Posted by Hamster_of_sorrow (Post 1116166)
you obviously dont have a knight, or you would know that knights have very limited tanking ability without Ao1. 10 seconds is not long enough to tank effectively, i think Umaril's idea is the best option for Ao1.

I like uma's idea & i have played a high lvl knight before

in reality most knights don't use Ao1 to "Tank" & Support they use Ao1 then rush into a group of people by themselves get Ms'ed then most likely die.

if they played with the durations/cooldowns this spell would make knights very dynamic and awesome

I do agree 10 seconds is not enough unless made a instant - the mana cost will be lowered later on if they continue with this

_Kharbon_ 08-18-2010 08:59 PM

I love the changes on stalker surroundings and reveal enemy. When it'll get tweaked even more, it'll be quite useful spell. I didn't really see it used widely, but I guess that'll change.

From my view: Well done NGD :D

I can't speak on the spells, as i don't have a knight...

Comp 08-18-2010 09:01 PM

Bug with Stalker
2 Hunters Stalkering a group - when one stalkers, then the other. The last stalker will cancel the first and the first casting hunter will now be visible.

Ulti19 08-18-2010 09:03 PM

Quote:

Originally Posted by Klutu (Post 1116176)
I like uma's idea & i have played a high lvl knight before

if they played with the durations/cooldowns this spell would make knights very dynamic and awesome

I do agree 10 seconds is not enough unless made a instant - the mana cost will be lowered later on if they continue with this

You are spot on, if they played with duration and cd and mana cost more it has promise. In this current state however, it is a broken spell now. Hopefully it will be altered. 10 seconds is simply far too low for a melee tank class. I'll repeat again. One knock and ao1 is pretty much done for. One balestra and ao1 is done for. One spring and run around for 10 sec and ao1 is done for. One winter stroke and ao1 is done for. And it will not be able to be casted again due to mana. We do not have range or cc like archer so this is not really comparable to sotw.

*Duration has to be increased to a minimum of 20 seconds for this to be effective at this rate. Even 20 seconds is low but alot more effective than 10. And hopefully cut mana by alot. Alot being a max of 200 at lv 5.

Comp 08-18-2010 09:07 PM

Quote:

Originally Posted by Compost (Post 1116188)
Bug with Stalker
2 Hunters Stalkering a group - when one stalkers, then the other. The last stalker will cancel the first and the first casting hunter will now be visible.

Additional Bug With Stalker and Camo
Similar scenario - stalker will cancel camo

Pornstar 08-18-2010 09:08 PM

Quote:

Originally Posted by chilko (Post 1116030)
Hello everyone

...

(try using a combination of awareness and rigorous preparation for better tanking)

...


You sure that spells are usefull? cmon rigorus has less hit chance debuff than evasive tactics penalty. Oh wait for better tanking use awareness you see "Miss" once per 30 hits. Woot! Anyway you should never touch army of one. The old one (30 sec duration) was ok you made it overpowered and now useless. Keep going! Regards

Gawyn_Trakkand 08-18-2010 09:13 PM

btw can knights have steel skin pl0x? why is it conjs now have a better tanking spell than knights.

As for Awareness rigorous prep combo, you really haven't ever played a knight have you.

Pakos 08-18-2010 09:17 PM

Again nerfing poor knights? cmon, we have no dmg... how im supposed to kill now anything? Every other class can pass those 10 sec and kill me.
And dont tell me that knight should be a supporter at all, 2 low areas diesnt make me a supporter...

Topogigio_BR 08-18-2010 09:28 PM

Quote:

Originally Posted by Klutu (Post 1116079)
Love all the changes -

Ao1 is going in a better direction but 10 seconds isn't enough imo..

Id rather see

15 duration 30 cooldown

20 duration 40 cooldown

10 seconds really isn't enough

completely agree with klutu on this.

Minorian 08-18-2010 09:29 PM

Oh God, nerf to the weakest classes only useful spell, and buff the most overpowered classes decent spell.

Why do you hate knights?

Why do you love hunters?


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