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A 2nd subclass for each class
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C1 Just few more skills that can be obtained only by given sub-sub-class specialization, that's what I am looking forward to. So for example there could be two types of conjurers, two types of marksman etc... each getting a few more unique skills for give sub-sub-class specialization. I wish this update to be like that. + Some new content on the map like forts and extended map. Dream on... But finally after months of not playing this game I am checking website again to see how this rolls out. Please don't disappoint me NGD, there are other games waiting... |
Holly cow they implemented a part from on of my old idea about armors in very old thread opened by Knek...
I will quote myself from that thread... Quote:
Original post ...http://regnumonline.com.ar/forum/sho...t=62866&page=2 Original ideea was for to take armors from rps but look they developed idea and made a nice update :) |
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Also, please wait for what the expansion enhances, maybe the core gameplay is affected by it too. |
now for sure its a new subclas meh wants barbarians to have UM+AOO xD +another knock xD
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I dont think that it is going to allow merging of two classes although that would be awesome.
how op would a marks be if they had barb warcry tree :D |
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I wonder if someone *cough* Syrtis *cough* would suddenly have a shitload of level sixties... :confused: |
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Who cares anyway? The grindfest continues... EDIT: Just noticed the text underneath. (me and reading...) |
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