Champions of Regnum

Champions of Regnum (https://forum.championsofregnum.com//index.php)
-   General discussion (https://forum.championsofregnum.com//forumdisplay.php?f=10)
-   -   Are these evades normal? (https://forum.championsofregnum.com//showthread.php?t=20269)

tikinho 03-06-2008 04:12 PM

Are these evades normal?
 
So many bugs in this game. I am not sure what is right and what is wrong anymore :/ So I am asking is this normal?

http://img530.imageshack.us/img530/7...0616553tz5.jpg

DemonMonger 03-06-2008 04:19 PM

Quote:

Originally Posted by Stooge
So many bugs in this game. I am not sure what is right and what is wrong anymore :/ So I am asking is this normal?

http://img530.imageshack.us/img530/7...0616553tz5.jpg

looks like you had a knight/warlock defence combo...... those evades are going to happen when they both buff....

DkySven 03-06-2008 04:26 PM

Knights don't have an aura to evade. I agree, this is madness.

CumeriTarenes 03-06-2008 04:42 PM

well, these evades are normal. You have to consider you had curse on you, makes -10% hit chance for 60 sec for you. As DM said a warlok could have casted wind wall and a knight deflecting barrier (if it is the aura that makes other ppl blocking, not sure about it)

I also noticed, and Valorius mentioned it long ago, that area spells seem to be more effected by auras. In fort wars my areas are resisted/evaded/blocked by about 75% of all targets.

DkySven 03-06-2008 04:45 PM

Hmm, I missed the curse. It has a duration of 60 sec. Could be enough, especially combined with wind wall.

Angelwinged_Devil 03-06-2008 04:47 PM

curse->hit chance 10% at level one
spell focus is what affects spells... or am I wrong?

CumeriTarenes 03-06-2008 04:49 PM

Does anybody know if hit chance influences spell focus as well?

Maybe hit chance is important for spells too to pass the evade layer and spell focus only to pass the resist layer. I wish NGD would tell us.

tikinho 03-06-2008 04:53 PM

Curse lvl 1 = 10% and if they have all block spells that u said why the mobs evade too. Alsius shields work for the mobs too? Xuk doesnt have wind wall on himself couse he didnt blocked anything just evade.

CumeriTarenes 03-06-2008 05:01 PM

Quote:

Originally Posted by Stooge
Curse lvl 1 = 10% and if they have all block spells that u said why the mobs evade too. Alsius shields work for the mobs too? Xuk doesnt have wind wall on himself couse he didnt blocked anything just evade.


Wind wall is about evading, since it decreases the hit chance of ppl that shoot on the caster. But I don't have a warlok, so I don't know for sure.

And mobs that evade/block: in the spell decription of the auras is mentioned allies, but maybe there is a bug which covers mobs as well. Or it is intended to be that way. Imagine all you enemies block/evade but no the mobs in the area...would be even worse because the mobs would become agro and would damage you.

LuthienNenharma 03-06-2008 05:12 PM

Wind Wall is defiantly not able to evade everything. It does not help to evade sooo many spells, maybe 2 or 3 if you have luck.

Znurre 03-06-2008 05:33 PM

Maybe Mjesec (Conjurer) used Protection Dome.

Holdan 03-06-2008 05:50 PM

Maybe Surak hates you. :superpusso:

Angelwinged_Devil 03-06-2008 06:19 PM

hit chance doesn't effect spells I'm sure now

In amun curse also provides -10% spell focus.

wind wall gives cover which should block ranged attacks

protection dome is resist power, not evade but resist

Froste 03-06-2008 06:57 PM

Quote:

Originally Posted by CumeriTarenes
Wind wall is about evading, since it decreases the hit chance of ppl that shoot on the caster.

No, if a ranged attack is caught by the wind wall it will say blocked, evaded has nothing to do with wind wall.

Froste 03-06-2008 06:59 PM

Quote:

Originally Posted by Stooge
Curse lvl 1 = 10% and if they have all block spells that u said why the mobs evade too. Alsius shields work for the mobs too? Xuk doesnt have wind wall on himself couse he didnt blocked anything just evade.

Xuk blocked in the screenshot you had, so he must have had windwall, however that doesn't explain the evasion, maybe just insane evasion gear?

Vroek 03-06-2008 09:40 PM

Lag seems to increase evasion somehow also we noticed significant increased evasion when blessed during grinding sessions.

Wind wall and deflecting barrier cause blocked attacks
while protection dome would cause resists.
I don’t get it really, very strange... you also block and evade a whole lot more than average so I lean to the possibility of lag that cause excessive evasion for a moment.

ljwolfe 03-06-2008 10:30 PM

the RNG and calculations for evade are totally screwed up in this game. I respecced to shortbow last night and saw a big drop in evades. I don't like the spec but I have to use it now.

The evades are so bad, that I get pissed even when I evade an enemy's attack :)

Let's rename the game to evadeonline.

CumeriTarenes 03-06-2008 10:58 PM

Quote:

Originally Posted by Vroek
[...]you also block and evade a whole lot more than average so I lean to the possibility of lag that cause excessive evasion for a moment.

Yes, he also evades and block a lot of hits and spells. Maybe it is realy lag that makes the luck generater weird.
I mean...we have very bad lag atm and very much ppl that complain about evades....

fluffy_muffin 03-06-2008 11:42 PM

Quote:

Originally Posted by CumeriTarenes
Yes, he also evades and block a lot of hits and spells. Maybe it is realy lag that makes the luck generater weird.
I mean...we have very bad lag atm and very much ppl that complain about evades....

Same here :D mobs evade 40 to 80 % shots and spells :D + hunter without buffs who evaded all my shots only ambush worked.

ncvr 03-07-2008 05:55 AM

Quote:

Originally Posted by Angelwinged_Devil
hit chance doesn't effect spells I'm sure now

In amun curse also provides -10% spell focus.

wind wall gives cover which should block ranged attacks

protection dome is resist power, not evade but resist

No, curse has -spell focus on official.

Areas seem to be evaded/resisted the most though - I cast terror on several knights and hunters who get in the fort and every single one of them blocked or evaded it.

tikinho 03-07-2008 04:02 PM

Quote:

Originally Posted by Froste
Xuk blocked in the screenshot you had, so he must have had windwall, however that doesn't explain the evasion, maybe just insane evasion gear?


Xuk didnt blocked anything i did u cant read the log right...

e30G 03-29-2008 06:15 PM

Resurrecting this thread since this shows that the curse bug has been on for quite a while now. :D

misaccc 03-29-2008 07:19 PM

Wow really?damn now i know why i died to few mages i shouldnt....

e30G 03-29-2008 07:21 PM

It should be disabled temporarily until a fix is made IMHO. This is one bug that really affects balance.

CumeriTarenes 03-29-2008 07:27 PM

Quote:

Originally Posted by Katiechan

No, I don't cheat when I use it. I would cheat when NGD puts it on latest news, that the spell is bugged and I use it then...

I never agreed in the terms of use to read the forums before I play the game to look for spells I am not allowed to use. And, even if I read the forums and I read posts from other players that a spell is bugged I don't cheat when i use it. NGD never pointed out, that the spell is bugged as far as I know...I don't have to listen to other players.

Also, you are saying that it is cheating to use it. Then I am saying it is cheating to use enemy surveillance because it is bugged and you have advantages when you use the bugged spell. The only difference between curse and enemy surveillance is, that NGD altready stated a few times that enemy surveillance is bugged.

Also you are abusing the terms of use when you have more than one account...so tell me which point in the agreement I break when I use curse.

e30G 03-29-2008 07:32 PM

Technically you are right in that until NGD declares it as a bug, it officially isn't, therefore people using it can not be called cheaters. I would rather call them dishonorable instead. :D

CumeriTarenes 03-29-2008 07:40 PM

Quote:

Originally Posted by e30ernest
Technically you are right in that until NGD declares it as a bug, it officially isn't, therefore people using it can not be called cheaters. I would rather call them dishonorable instead. :D

yes, you have it right here.

Beeing dishonorable cannot be punished, other than beeing an exploiter.

Vroek 03-29-2008 07:40 PM

Quote:

Originally Posted by e30ernest
Technically you are right in that until NGD declares it as a bug, it officially isn't, therefore people using it can not be called cheaters. I would rather call them dishonorable instead. :D

I think you can call them cheaters even if they are not cheaters in NGD's eyes. Who said NGD have to agree to my definition of a cheater.

e30G 03-29-2008 07:42 PM

They made the game, made the rules and are responsible in governing and upholding them, therefore only they have the right to decide on what is cheating and what is not.

Edit:

It's the same in real life. Ever heard the term "innocent until proven guilty?" Only the courts can decide who is guilty or not. In this case, NGD is the court.

Hell_bound 03-29-2008 07:42 PM

Quote:

Originally Posted by e30ernest
Technically you are right in that until NGD declares it as a bug, it officially isn't, therefore people using it can not be called cheaters. I would rather call them dishonorable instead. :D

But what if a person, through trial and error, found that lvl 1 curse was more effective then the higher lvls.

Also what if this person never once read these boards, are you willing to generalize you moral standards to all in RO without looking at simple ideas that refute your generalizations?

Edit:
Quote:

Originally Posted by Katiechan
If someone develops a bad reputation for themselves in a team game they see just what punishment is. :)

LOL, whatever like it will matter even in less then three months you would forget the names anyways.

Hopeful at best, a statement like this...

Vroek 03-29-2008 07:51 PM

Quote:

Originally Posted by e30ernest
They made the game, made the rules and are responsible in governing and upholding them, therefore only they have the right to decide on what is cheating and what is not.

Edit:

It's the same in real life. Ever heard the term "innocent until proven guilty?" Only the courts can decide who is guilty or not. In this case, NGD is the court.

"in the court of law."

Calling someone something and punishing them for it is not the same thing.

e30G 03-29-2008 07:51 PM

Quote:

Originally Posted by Hell_bound
But what if a person, through trial and error, found that lvl 1 curse was more effective then the higher lvls.

Also what if this person never once read these boards, are you willing to generalize you moral standards to all in RO without looking at simple ideas that refute your generalizations?

It's precisely why I posted that. Calling them cheaters isn't justified in this case because for a person to be called a cheater, he/she must be found guilty to have broken a rule. The only people who are qualified to do that are NGD. Because NGD hasn't called this a bug, there is no abuse.

Calling people dishonorable is a different matter. Honor in this game is nothing more than a subjective set of rules made by the players. In short, it is opinion. Everyone is entitled to their opinion.

CumeriTarenes 03-29-2008 07:53 PM

Quote:

Originally Posted by Hell_bound
But what if a person, through trial and error, found that lvl 1 curse was more effective then the higher lvls.

Also what if this person never once read these boards, are you willing to generalize you moral standards to all in RO without looking at simple ideas that refute your generalizations?

Hell_bound, users pointed out that curse is bugged several times. This is all the players can do, now it is on NGD to clarify if it is a bug and if it is, NGD is responsible to make sure every user knows that it is bugged...or even better to fix it.

You cannot prove if someone found out that curse is bugged and uses it on lvl1 intenionally until NGD made sure everybody knows it. I never said it is not bugged or I said it is good to use it. But you cannot blame someone by the law for using it. Of course I blame everybody who knows about the bug and who uses it. I would call it unfair and not honourable, but not a cheater. Also I would never make peoples names public. It is defamation to do so.

Hell_bound 03-29-2008 07:58 PM

Quote:

Originally Posted by e30ernest
... Calling people dishonorable is a different matter. Honor in this game is nothing more than a subjective set of rules made by the players. In short, it is opinion. Everyone is entitled to their opinion.

No it isn't for you call a person "dishonorable" because they found out through trial and error that curse one is more effective then higher lvls?

This statement is nothing short of vigilantism - where by the community subjugates individuals to a fallacious claim of morality.

Next you will be calling everyone that wears blue dumb.

e30G 03-29-2008 08:06 PM

Like I said. Calling a person honorable or dishonorable is merely opinion, just as your post is nothing but opinion. Everyone is entitled to it. Just because neither of us agree makes any of us right or wrong. The same argument can be made for save-camping: Some people call it valid tactics while others call it dishonorable. Calling a person a cheater is a whole different matter however.

Hell_bound 03-29-2008 08:12 PM

Quote:

Originally Posted by e30ernest
... Calling a person honorable or dishonorable is merely opinion..

It's not just an "opinion" - it's an "opinion" with an agenda.

And to prove this is that some are willing to name people that use curse one.

And the very fact that you see this as "dishonorable" supports this vigilante mob rule execution of a moral substandard that is fallacious.

Slice any way you want but these are the facts.:closed1:

CumeriTarenes 03-29-2008 08:13 PM

Quote:

Originally Posted by Hell_bound
It's not just an "opinion" - it's an "opinion" with an agenda.

And to prove this is that some are willing to name people that use curse one.

And the very fact that you see this as "dishonorable" supports this vigilante mob rule execution of a moral substandard that is fallacious.

Slice any way you want but these are the facts.:closed1:


what a bunch of words I had to look for in the dictionary


What is honour in the game? Helping your comrades when they are in danger? Not to attack afk people? not to attack saves? Not to attack people who are leveling? Not to attack people who are lower lvl than yourself? To take a bow after defeating someone?

Honour is nothing you can get from the law, it is an attribute which others give to you, and it depends on the opinion other people are having about your actions. This is how I would define honour.

Arkenion 03-29-2008 08:14 PM

So using curse it like using a bug currently? Good to know :S

Hell_bound 03-29-2008 08:18 PM

Quote:

Originally Posted by Katiechan
I don't care about your opinions, I will not take pity on cheaters. Bug abuse is bug abuse.
And that's all I have to say about it.


Damn you sound like sweetmarry from AC1...


Quote:

Originally Posted by CumeriTarenes
... Honour is nothing you can get from the law, it is an attribute which others give to you, and it depends on the opinion other people are having about your actions. This is how I would define honour.


Right so you would choose to stigmatize people that don't know that they are doing wrong?

Also they have an easy claim to hold on to, which I might add you don't, and that is NGD has been silent on the issue.

But go on keep pushing you fallacious moral substandard, even though there is no bases for it.

DkySven 03-29-2008 08:19 PM

Like Vroek said, why on earth and regnum would a warlock cast curse on a level 50 barbarian who is charging towards him if he things it does only -10% hit change? That would be suïcide.


All times are GMT. The time now is 09:47 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved