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-   -   Serious out-of-balance with hunters (https://forum.championsofregnum.com//showthread.php?t=20476)

Comp 03-10-2008 10:00 PM

Serious out-of-balance with hunters
 
All - I posted this - please read if you get a chance and post your comments. NGD really needs to do something soon or many people will leave.

http://www.regnumonline.com.ar/forum...ewpost&t=20473

Reuhman 03-10-2008 11:08 PM

well, as far as i'm concerned i can't see why a spell should be canceled by hits or other spells hits (other than dizzy spells of course). i find this really annoying and unfair.
but if it's the only thing that can be done to prevent people from leaving the game, i won't mind.

as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

before the update it was already very hard to catch hunters with maxed evasion. camo wasn't canceled by hits and casting time was shorter. and archers could cast spells while under SotW.

i think the lag makes people leave the game. i don't think they should leave because of hunters. hunters are really harder to catch than they used to be, they're just... different.

Hell_bound 03-10-2008 11:11 PM

I don't how this will make people leave?

And you guys call me the the prophet of doom?

Please have a little more faith in NGD!

Jedi-x 03-10-2008 11:18 PM

As a hunter, I don't feel as tho I should be able to cast a spell which has a very high evade rate in order to cast another for escaping. I , personally, fell the same as Comp here, the 2 spells should be separated from each other. If you are using SoW, then NO CAMO ..... makes perfect sense to me. Sow is a defensive spell ( according to NGD and the evasion tree ) and Camo is now an offensive spell .... therefore you should not be able to use 1 while in the process of the other.

Reuhman 03-10-2008 11:28 PM

Quote:

Originally Posted by Jedi-x
As a hunter, I don't feel as tho I should be able to cast a spell which has a very high evade rate in order to cast another for escaping. I , personally, fell the same as Comp here, the 2 spells should be separated from each other. If you are using SoW, then NO CAMO ..... makes perfect sense to me. Sow is a defensive spell ( according to NGD and the evasion tree ) and Camo is now an offensive spell .... therefore you should not be able to use 1 while in the process of the other.

then that means no ambush, no confuse, etc. using defensive spells while casting offensive spells is what every class does all the time. if this change has to be done it's only to make hunters easier to catch, let's face it and let's not try to find other reasons when there is none. i won't mind but keep this in mind.

aric_swartzell 03-11-2008 12:30 AM

If people are going to leave because they don't like the newest patch so be it. Like Hell_bound said, this is a mmo, it is and always will be under development. I guarantee there will be patches you won't like. If you choose to leave because of that, that's your decision. NGD is doing the best they can.

trulyem 03-11-2008 02:44 AM

Quote:

Originally Posted by aric_swartzell
If people are going to leave because they don't like the newest patch so be it. Like Hell_bound said, this is a mmo, it is and always will be under development. I guarantee there will be patches you won't like. If you choose to leave because of that, that's your decision. NGD is doing the best they can.

Yes you're absolutely right.

The solution isnt fixing the class but by quitting other classes, setting them aside and focus on creating more hunter classes in the future. I hope NGD focus more on Hunters after all, they are the mass used class in the game.

ljwolfe 03-11-2008 06:51 AM

totally agree with this issue. No other class gets this combination of iwin skills. Deal with it now, or people will just leave.

Mellion 03-11-2008 08:41 AM

Because you THINK you can't kill a hunter, means, that hunters should be reduced in skills again?

Are you serious?

Strohmann (on of GG's Conjureres) levelt at Herbred Beach and XXXX (lvl 50 barb) and Nyggel (lvl 50 hunter, whatever his correct name is) attacked him. After a few sec. of combat they both ran away.

If you want to kill hunters, adjust your own skilling. If you cant kill them the old way, learn from other good players like Znurre. He can kill my easily. Good warlocks, barbs, warjurer can kill hunters easily, too.

As a hunter you have to make a choice, hunting alone, hunting in groups, pet or no pet. I avoid fortwars at all. Because with my setup I am of no use there and I lag if more than 5 ppl are around me. So what else remains? Killing single targets or small groups and get away.

Please tell me for what else than hit-and-run is a hunter for?

mrclean 03-11-2008 08:57 AM

Quote:

Originally Posted by Reuhman
as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

ncvr 03-11-2008 09:00 AM

Quote:

Originally Posted by Mellion
Because you THINK you can't kill a hunter, means, that hunters should be reduced in skills again?

Are you serious?

Strohmann (on of GG's Conjureres) levelt at Herbred Beach and XXXX (lvl 50 barb) and Nyggel (lvl 50 hunter, whatever his correct name is) attacked him. After a few sec. of combat they both ran away.

If you want to kill hunters, adjust your own skilling. If you cant kill them the old way, learn from other good players like Znurre. He can kill my easily. Good warlocks can kill huntes easily, too.

I agree mostly with what you said. However I still think hunters should either escape and track more easily or do damage and have higher defense more easily.

fluffy_muffin 03-11-2008 09:04 AM

Quote:

Originally Posted by fean0r
SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

:D do this:
1]cast maneuver
2]sotw lvl 5
3]DS
4]use normal shoots

You still can be killing machine with sotw :] btw when i shot to marks (88dmg) and he is shooting to me 350-500 dmg with DS than i think that he doesn't need sotw to kill me :D
Belive me marks with sotw still can kill i done it this way in last week when Maligna&co ware in save.

mrclean 03-11-2008 09:10 AM

Quote:

Originally Posted by zielski
:D do this:
1]cast maneuver
2]sotw lvl 5
3]DS
4]use normal shoots

You still can be killing machine with sotw :] btw when i shot to marks (88dmg) and he is shooting to me 350-500 dmg with DS than i think that he doesn't need sotw to kill me :D
Belive me marks with sotw still can kill i done it this way in last week when Maligna&co ware in save.

Probably that change done for marksman is right, I'm not saying the contrary :)
I think a marks with recharged arrows + death sentence is like a gatling gun xD

_dracus_ 03-11-2008 09:36 AM

Quote:

Originally Posted by fean0r
The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

Guess what when it goes wrong, you fight. You wanna fight a hunter, dizzy him, confuse him, use darkness, or whatever and he won't run. Warlock often starts with a meteor on me because as soon as I'm not dizzy I cast SotW (and choose to fight or escape). I guess they'll have a better chance to fight if they start with darkness. As it has already been said, all you need is using your skill.

DemonMonger 03-11-2008 09:45 AM

Quote:

Originally Posted by Reuhman
well, as far as i'm concerned i can't see why a spell should be canceled by hits or other spells hits (other than dizzy spells of course). i find this really annoying and unfair.
but if it's the only thing that can be done to prevent people from leaving the game, i won't mind.

as for not being able to cast camo under SotW, i don't think it's a good idea. if they start doing this, then why not ask for barbarians not being able to to cast areas under unstoppable madness and same with knights and army of one...

before the update it was already very hard to catch hunters with maxed evasion. camo wasn't canceled by hits and casting time was shorter. and archers could cast spells while under SotW.

i think the lag makes people leave the game. i don't think they should leave because of hunters. hunters are really harder to catch than they used to be, they're just... different.

Camo spell is fine as it is.... the chances of it working are not 100% anymore.... how would you like to have your conjurers heal spell canceled when they are shot with basic attacks.... how would you like to have your attacks cancel when you are hit with basic attacks... seriously I think its fucked up that we cant cast our skills when being attacked... we were not invincible.... if you learned how to use your characters instead of always trying to make things super easy.... then this game would be number one...
instead we have people crying that they cant kill or cant win.... for gods sake learn how to play the game.... stop your bitching.... if you cant handle it.. fuck off... It seems like you want the game to be about who can stand infront of the other person and bash their brains out the fastest... thats not what regnum is all about....

Each of us are like chess peices and we can make our own moves and paths... each time you try to make this game easier for people that dont understand how things work and how to win.... you degrade regnums value...
soon it will be a game of checkers.... and then.. a game of marbles... finally basic thumb wrestle.... Do not take away the essence that is the game... take time to learn your skills... you wont be near perfect until you are level 50... so dont complain about not being able to kill or win until you have climbed to the top of the mountain and can look down with wise eyes....
:fingers: Stop whining... for level up... reset your powers and learn what moves do what.. for every skill there is a counter skill.... :closed1:

I was never for the new version of camo...... yes i agree it makes hunters very hard to track .... almost impossible.... so why track at all? If you are doing fort wars then the enemy will come to you all in good time... people always say where the battles are.... and the game also says what fort is owned by who.... I'm just sick of watching this game go downhill in quality warfare.... when the game was in beta mode it was awesome.... now its just ok...

Angelwinged_Devil 03-11-2008 09:55 AM

Quote:

Originally Posted by Mellion
Please tell me for what else than hit-and-run is a hunter for?

Hunter stalks a player
either the hunter or the player gets killed

now it's:
hunter stalks some random person
there are ten other random persons too
hunter may kill the target and get away
or hunter may not kill hte target but still get away

hunters=always get away

I see them a bit as predators who may hunt alone, he stalks some hurt animal and in most cases he win, but he will only get away if he wins, changing the evasion spells to speed spells would balance it pretty much as it means:
a marksman would keep his range to win and use that as his defense.
A hunter could get away if no one's around, but not with speed and tank abilities combined.

I'm probably going to get bashed now ^^ "oh u warloc nub"

DemonMonger 03-11-2008 09:56 AM

Quote:

Originally Posted by fean0r
The point is like for knights to have an army of one lasting 90 seconds... Would be balanced? No one should escape *everytime* the situation goes wrong.

So restore camo as it was, 30 secs are enough. I don't see why the new SotW nerves Marksman and not hunters, indeed while in SotW you cannot cast dmging spells but hunters can cast camo...

if you dont watch your mana... you cant escape.... theres no way you can battle cast son of wind.. and camo 100% of the time.... no way in hell... if you think you can i will gladly let you use my account....
theres no way you can stop a hunter 100% of the time.... but theres no way you can escape 100% as a hunter even with son of wind and camo....
Im tired of all you freaks.... hunters are not made to stand in your face and punch it out back and forth.... don't like it? you cant learn how to stop them?
then find a new game....:closed1: I wont miss you...

Angelwinged_Devil 03-11-2008 09:57 AM

Quote:

Originally Posted by DemonMonger
I'm just sick of watching this game go downhill in quality warfare.... when the game was in beta mode it was awesome.... now its just ok...

YEEEES, I can only agree on this,

DemonMonger 03-11-2008 10:00 AM

Quote:

Originally Posted by Angelwinged_Devil
Hunter stalks a player
either the hunter or the player gets killed

now it's:
hunter stalks some random person
there are ten other random persons too
hunter may kill the target and get away
or hunter may not kill hte target but still get away

hunters=always get away

I see them a bit as predators who may hunt alone, he stalks some hurt animal and in most cases he win, but he will only get away if he wins, changing the evasion spells to speed spells would balance it pretty much as it means:
a marksman would keep his range to win and use that as his defense.
A hunter could get away if no one's around, but not with speed and tank abilities combined.

I'm probably going to get bashed now ^^ "oh u warloc nub"

we do not always get away..... it depends on how much mana the battle taxes on us... and how many people are in the area.... even 1vs1 at times we cant escape... God... get lvl 50 people then see how many hunters can escape you .... next you will complain that hunter has passive speed boosts..... it will never end.... "oh hunter acn outrun us its not fair blablabla"
if you admire them so much make a hunter.... stop whining


i personally hunt the wounded because its a 5 - 10 second battle and i can get out of the area before 50000 people come swarming... then i watch them... and find my next victim.... its to incite wars... to fuel the rage between realms.. once enough gather.. they go off and attack a fort... if you dont like it.. dont train in the war zone...

i want to see this happen

1) return mage fireball back to 100% area damage to all
2) make projectile rain area skill 100% damage to all
3) give the warrior more extended range spear attacks...
4) let the conjurer buff himself with his spells....
5) return soulkeeper and vampire drain to full damage no matter the warlocks life...
6) return barbarians power attacks...
7) remove speed cap of + 50 max
8) since you allow horses in warzone give them mounted attacks
(the original statement from NGD was no premium item would effect war.... HORSES EFFECT the outcome of WAR 100%... so you may as well give them more of an effect and let people battle from them)
example... horse run on you = trip spell effect , knocks you down + trample damage 300.. let knights and barbs with spears joust people while on horses... let archers fire from horse back and mages cast...... you allow them... they change war.... stand by your words or take your words back... its shadey...
9) fix the warlock spell twister it still doesnt last full duration damage wise..
10) fix ice blast warlock spell... the damage is nothing now....
11) god... the list is endless.....

Angelwinged_Devil 03-11-2008 10:02 AM

Quote:

Originally Posted by DemonMonger
we do not always get away..... it depends on how much mana the battle taxes on us... and how many people are in the area.... even 1vs1 at times we cant escape... God... get lvl 50 people then see how many hunters can escape you .... next you will complain that hunter has passive speed boosts..... it will never end.... "oh hunter acn outrun us its not fair blablabla"
if you admire them so much make a hunter.... stop whining

so let's say I have a spell, 5 sec casting time cd 5 minutes kills everyone range 50 mana 1000, it's fair because I had mana for it

DemonMonger 03-11-2008 10:15 AM

Quote:

Originally Posted by Angelwinged_Devil
so let's say I have a spell, 5 sec casting time cd 5 minutes kills everyone range 50 mana 1000, it's fair because I had mana for it

and heres the difference.. hunter escaping doesnt kill anyone... your spell is very dramatic... and will be like instant nuke... it doesnt compare... apples and potatoes... i've had enough of this foolish talk... you guys are crippling the game.... its becomming the laughing stock of all mmos...

ncvr 03-11-2008 11:24 AM

Ice blast is nothing?

Oh yes, 100 dmg per second for 10 seconds on a normal enemy in war is nothing. Sorry I forgot.

AWD, when will you stop whining about hunters anyway? Learn to use Mana Burn, Energy Borrow and Sadistic Servents...even if the hunter uses only dual shot and tear apart lvl 5 in a battle you'll still deplete their mana supply. They get resisted then bad luck, you might resist the hunter's spells with your high int. It's relatively even.

mann2411 03-11-2008 11:36 AM

Quote:

Originally Posted by Angelwinged_Devil
Hunter stalks a player
either the hunter or the player gets killed

now it's:
hunter stalks some random person
there are ten other random persons too
hunter may kill the target and get away
or hunter may not kill hte target but still get away

hunters=always get away

I see them a bit as predators who may hunt alone, he stalks some hurt animal and in most cases he win, but he will only get away if he wins, changing the evasion spells to speed spells would balance it pretty much as it means:
a marksman would keep his range to win and use that as his defense.
A hunter could get away if no one's around, but not with speed and tank abilities combined.

I'm probably going to get bashed now ^^ "oh u warloc nub"

awd this is not true
ok i dont know what game you guys are playing but
a) hunters CAN do something in fort wars.
b) i dunno bout the rest of you but when i get hunted down i dont sit there going "wah i got killed by a hunter that means there overpowered ngd make hunters suck wah" when a hunter fricking attacks me i ressurect as fast as possible gather a big arse force take them all out to kill this one noob loser and absolutly rape him into the ground now exactly how does he get away then? in a bodybag

thanks to demon monger who summed it up easily
stop complaining, fricking play the dam game
fact being you WILL get killed you WILL kill people stepping into the warzone is an almost garuntee of that, you WILL get hunted so stop fricking crying ya face off and start chopping heads instead of trying to make others easier just so your class will be the best
i can see the noobs in the near future
"wah barbs hit too hard"
"wah i cant hit knights hard enough"
"wah a conjurer healed my enemy when i almost killed him"
"wah marksmen freeze me"
"wah hunters can track me"
"wah all other warlocks instead of me cheat because they can kill me"
fricking hell the other classes arent overpowered you people are just noobs

Angelwinged_Devil 03-11-2008 11:37 AM

Quote:

Originally Posted by DemonMonger
and heres the difference.. hunter escaping doesnt kill anyone... your spell is very dramatic... and will be like instant nuke... it doesnt compare... apples and potatoes... i've had enough of this foolish talk... you guys are crippling the game.... its becomming the laughing stock of all mmos...

orly?
I don't think so
no it doesn't kill anyone, but it's affecting everyone and that's the point, it's the principle.

Quote:

Originally Posted by necrovaron
AWD, when will you stop whining about hunters anyway? Learn to use Mana Burn, Energy Borrow and Sadistic Servents...even if the hunter uses only dual shot and tear apart lvl 5 in a battle you'll still deplete their mana supply. They get resisted then bad luck, you might resist the hunter's spells with your high int. It's relatively even.

I'm not whining I'm complaining there's a huge difference plus those spells has to hit.
And bad luck or good luck is what seems to make the end of the fight then.

Oh and brad, I die a lot of times in the war zone, I just hate playing lotto :). I don't mind dying if someone was better than me

ncvr 03-11-2008 11:43 AM

You are saying there is a 100% chance for all 3 spells to miss?

I agree luck is a big factor here, but I am certain NGD has heard it before...you do not know that they do not know what they are doing, more times you mention it the more stressed they will get. They have an entire balance team to point things out, they've heard it.

Pizdzius 03-11-2008 11:47 AM

Quote:

Originally Posted by Necrovarus
Ice blast is nothing?

Oh yes, 100 dmg per second for 10 seconds on a normal enemy in war is nothing. Sorry I forgot.

AWD, when will you stop whining about hunters anyway? Learn to use Mana Burn, Energy Borrow and Sadistic Servents...even if the hunter uses only dual shot and tear apart lvl 5 in a battle you'll still deplete their mana supply. They get resisted then bad luck, you might resist the hunter's spells with your high int. It's relatively even.

from all classes I think that warlocks are the most awesome offensive class and he's whining over some hunter? I agree, Necro, he could smash a hunter really fast if he knew how to use skills other than those that deal damage. Twister, ivy and the hunter can't run. (maybe some slow, silence or something) Mana drain, infuriate, some nice dmg over time, then he runs and dies on his way home... warlocks can really pwn hunters :)

mann2411 03-11-2008 11:53 AM

awd the whole game IS luck its luck wheter you get hit, its luck if you evade its luck if your levelling where you are but you know what how you handle it decides wheter your a noob or not
wheter you sit there going"wah wah wah he killed me boo-hoo" or you accept the lose and move on
its not luck awd thats what you said when i beat you its not luck maybe just maybe im a good hunter of course according to you im a noob right? and the simple reason behind that is because i beat you on what you think is luck
your a sore loser awd and i think most people who have beaten you will agree
yes piz awd could smash a hunter then again i won and i have pics to prove it
i lost just as much as awd but the fact is i didnt get mad and start calling my clan and friends noobs

Angelwinged_Devil 03-11-2008 11:57 AM

Quote:

Originally Posted by Necrovarus
You are saying there is a 100% chance for all 3 spells to miss?

no but it doesn't matter as I can't use skill to defeat them I have to be just as lucky by using wind wall... *put in some harsh language* luck wind wall.


Quote:

Originally Posted by Necrovarus
I agree luck is a big factor here, but I am certain NGD has heard it before...you do not know that they do not know what they are doing, more times you mention it the more stressed they will get. They have an entire balance team to point things out, they've heard it.

hm yeah... but do you know what's going on if megrim didn't do anything yet?

ncvr 03-11-2008 12:02 PM

Because he is busy with people whining about barbarian's South Cross. That's what's happening ;)

aric_swartzell 03-11-2008 12:04 PM

Quote:

Originally Posted by Necrovarus
Because he is busy with people whining about barbarian's South Cross. That's what's happening ;)

Hahaha classic.

Angelwinged_Devil 03-11-2008 12:08 PM

Quote:

Originally Posted by mann2411
awd the whole game IS luck its luck wheter you get hit, its luck if you evade its luck if your levelling where you are but you know what how you handle it decides wheter your a noob or not
wheter you sit there going"wah wah wah he killed me boo-hoo" or you accept the lose and move on

I don't mind losing...
and not the whole game is luck, luckily (XD) there are still some skills left, I love fighting with skills instead of luck because I can learn from it, I can't learn from luck.

Quote:

Originally Posted by mann2411
its not luck awd thats what you said when i beat you its not luck maybe just maybe im a good hunter of course according to you im a noob right?

I never said anything about that, it's luck because of spell elude christ, I've had many fights which was just determined by the evasion which spells hit or not.
A hunter has a huge disadvantage in the arena because:
1. He can't use a pet so he has a tree which is not usable and suddenly he suddenly loses a lot of options.
2. In the war zone stalking someone is one of the best chances he got, to attack while under camo. You can't exactly do that in the arena so the main points of the hunters spells is kinda dull.

Quote:

Originally Posted by mann2411
and the simple reason behind that is because i beat you on what you think is luck
your a sore loser awd and i think most people who have beaten you will agree

hm I'm not, may I like to quote myself

Quote:

Originally Posted by Angelwinged_Devil
indeed it is, but only one hunter has taken me down by using this until now. and Hunters are whining? bah, even though I knew he was near I kept levelling, then as I started to attack this cyclops I got ambushed. two pets and the hunter was attacking me and I was dead before I could turn around after being ambushed, that's the kind of fights I like, not those where I cast some spells and either one who's lucky wins, or the hunter saves mana for sotw+camo and gets away.

this would NEVER happen in the arena. I have also lost a fight to a knight while I was levelling.
I have lost to a warlock while levelling
I lost to a barb while hunting

I have lost several times

Quote:

Originally Posted by mann2411
yes piz awd could smash a hunter then again i won and i have pics to prove it
i lost just as much as awd but the fact is i didnt get mad and start calling my clan and friends noobs

I got mad about the luck thing, it's hard to have a decent match like that. But I call everyone noobs, even myself as I told you on msn.

a lot doesn't understand my points, I can surely see it, and it makes it hard to argue sometimes >_<

Angelwinged_Devil 03-11-2008 12:11 PM

Quote:

Originally Posted by aardvak2669
from all classes I think that warlocks are the most awesome offensive class and he's whining over some hunter? I agree, Necro, he could smash a hunter really fast if he knew how to use skills other than those that deal damage. Twister, ivy and the hunter can't run. (maybe some slow, silence or something) Mana drain, infuriate, some nice dmg over time, then he runs and dies on his way home... warlocks can really pwn hunters :)

you haven't read all of my posts it seems. I can't remember where I said this but

Quote:

Originally Posted by Angelwinged_Devil
combat control spells are the key to success


urgit 03-11-2008 12:26 PM

I disagree with this post. Archers and mages have tools to avoid this combo. Maybe the most harmed classes are warriors, but with old camo, you can also escape from them easily. Also, you must take into account that NGD has planned several skills to detect invisible hunters.

PS: Sorry for my english.

ncvr 03-11-2008 12:41 PM

Quote:

Originally Posted by Angelwinged_Devil
you haven't read all of my posts it seems. I can't remember where I said this but

And you're suggesting that he should read all 1.5k of your posts?

I certainly am not surprised he doesn't want to. No thanks for me, either ;)

Angelwinged_Devil 03-11-2008 12:57 PM

Quote:

Originally Posted by Necrovarus
And you're suggesting that he should read all 1.5k of your posts?

I certainly am not surprised he doesn't want to. No thanks for me, either ;)

posts in the development section doesn't get to your post count :p

Valorius 03-11-2008 01:32 PM

Quote:

Originally Posted by Solarus
All - I posted this - please read if you get a chance and post your comments. NGD really needs to do something soon or many people will leave.

http://www.regnumonline.com.ar/forum...ewpost&t=20473

I do recall at the time saying it was totally stupid to change the old invisibility spell. It worked, but it could be countered, and if used properly, it could get you out of really tight jams. I also said it was totally stupid to be making major changes in a commercially released product. Now is not the time for that, that's what beta is for. YES, these things ABSOLUTELY were a part of the reason i left. Just like i said in the forums right before i did. For those who said "stop whining and just go then", well, you got your wish. :)

As far as invis being unbalancing, in WoW, my rogue can be invis -all the time- if i want him to be, no time limit at all. So don't feel bad all you victims, err, i mean non-hunters....it could be worse. ;)

Quote:

Originally Posted by Necrovarus
And you're suggesting that he should read all 1.5k of your posts (AWD)?

I certainly am not surprised he doesn't want to. No thanks for me, either ;)

Valorius nods in agreement.

magnet 03-11-2008 01:44 PM

Quote:

Originally Posted by Angelwinged_Devil
I
this would NEVER happen in the arena. I have also lost a fight to a knight while I was levelling.
I


Yeah you depleted my mana with Sadistic Servants and I got the "you are dead" menu 3 times, and it wouldn't go away. I had to relog because of you! Still I always love killing Warlocks with the Knight, and you are always a pleasure to kill :D. (against a Knight it would have been worst in the arena).

Pizdzius 03-11-2008 01:46 PM

rogues do it from behind! so do hunters...

I played WoW for two years and I can compare it to Ro but I won't, cause it's a different game, mostly when you look at the budget :p
NGD won't be like Blizzard unless they get billions of dollars out of nowhere asap ;P they are working hard on the lag and on the balance. But, NO MATTER what they do, they get whining!

Look at this. They work on lag test, you whine they should nerf hunters/barbs/knights/conjus/warlocks/marks. They work on class balance, you guys whine on the lag xD

and AwD I won't read all of your posts, I tried to read Gigo's though and it was a hell of a work for mu brain, I don't think it works now xD
I just saw you few times in a battle, I saw you doing dmg only, my bad I haven't seen you every time, I just concluded that it's your average action, sorry if I was wrong :)

Hunters ARE BASED on escaping and hitting one guy and dissapearing. That's what's the class is about! THE NAME, even. HUNTER. duh!
Not that I can play hunter, I totally suck at it. :D DMC and Fluffy are perfect examples of how to play a hunter. They pwn! But there are people of other classes where they will get totally pwned!

so stop whining and learn how to play nooblets! xD

^joke :p

Valorius 03-11-2008 01:55 PM

If you ask me the 'hunter imbalance' is nothing compared to the 'dwarf imbalance', but no one even complains about that.

1 m tall dwarves that can fire 1 m tall longbows and keep up with 2m tall men, and who are much harder to select as a target in a big battle....

LOL, what a joke.

Angelwinged_Devil 03-11-2008 02:02 PM

Quote:

Originally Posted by aardvak2669
and AwD I won't read all of your posts, I tried to read Gigo's though and it was a hell of a work for mu brain, I don't think it works now xD
I just saw you few times in a battle, I saw you doing dmg only, my bad I haven't seen you every time, I just concluded that it's your average action, sorry if I was wrong :)

it's ok :]

Quote:

Originally Posted by valorius
If you ask me the 'hunter imbalance' is nothing compared to the 'dwarf imbalance', but no one even complains about that.

yeah and they can hide behind mobs much easier, and hide much easier, BAN THEM ALL


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