Champions of Regnum

Champions of Regnum (https://forum.championsofregnum.com//index.php)
-   General discussion (https://forum.championsofregnum.com//forumdisplay.php?f=10)
-   -   What did you do with all the Condemned Igneos? (https://forum.championsofregnum.com//showthread.php?t=29300)

Angel_de_Combate 08-27-2008 11:15 AM

What did you do with all the Condemned Igneos?
 
2 Attachment(s)
Can someone from Admin/Dev team tell me why there are no Condemned Igneos at all near the Fire Pendant Holder, Mednenet ? Ive (and several others) been waiting for over a week to see these buggers to materialise...can you fix this please, i implore you ?..

See the screenies, there are Ancient Igneos...but thats it..ive killed a few before just to see if some Condemned would spawn and NADA !!

An explanation would be very nice..

mute 08-27-2008 11:45 AM

Yeah, we had posted about the problem before.

Do far no reply from NGD.

On Horus all Ignis players were stuck and can't complete the quest.

So NGD, please fix it asap !!!

Adrian 08-27-2008 04:35 PM

Hi Community,

Thank you for your report. This problem has been adressed. If you find any other problem regarding this issue, please post it here.

Regards,

Angel_de_Combate 08-27-2008 05:26 PM

THANKYOU KAILER !!!

/me kisses Kailer on the cheek xDDD

Ask and you shall receive :)

mute 08-28-2008 11:40 AM

Yeah, the Igneos are finally back !


Thanks for the help !

save_the_trees 08-29-2008 12:12 PM

now that somebody opened such a thread:
In Alsius there has often been a similiar problem at the fire altar: the fire spiders somehow often spawn at the nearby mountain. Since the mountain is far too steep to climb at that point, it is at least for barbarians impossible to kill them (they can only try to climb at a different point and attack the mob while sliding down :looking: ). Most can be still targetted with range 30 attacks though, some are even so far away that only marksmen can hit them :( .

Adrian 08-29-2008 06:44 PM

Hi save_the_trees,

We know about this issue too, but it needs another kind of fix. We have this in our to-check list, but if you could provide some screenshots it would be very useful for the responsible area of this kind of problems.

Regards,

theotherhiveking 08-29-2008 06:56 PM

Quote:

Originally Posted by Kailer
Hi save_the_trees,

We know about this issue too, but it needs another kind of fix. We have this in our to-check list, but if you could provide some screenshots it would be very useful for the responsible area of this kind of problems.

Regards,

http://img369.imageshack.us/img369/1...0718400by9.jpg

Wyatt 08-29-2008 07:00 PM

Quote:

Originally Posted by save_the_trees
now that somebody opened such a thread:
In Alsius there has often been a similiar problem at the fire altar: the fire spiders somehow often spawn at the nearby mountain. Since the mountain is far too steep to climb at that point, it is at least for barbarians impossible to kill them (they can only try to climb at a different point and attack the mob while sliding down :looking: ). Most can be still targetted with range 30 attacks though, some are even so far away that only marksmen can hit them :( .

Similar things happens in Ignis iniciation zone, its really annoying.

The entire Ignis inciation area needs a fix, the mobs mostly go to on top of the mountains and you cant target them till they decide to come down.

And the respawn rate in some areas are slower then normal.

Regards

save_the_trees 08-30-2008 02:38 PM

haha Theotherhiveking, that was fast :clapping5365:

padreigh 08-30-2008 03:27 PM

Quote:

Originally Posted by jpicon
Similar things happens in Ignis iniciation zone, its really annoying.

The entire Ignis inciation area needs a fix, the mobs mostly go to on top of the mountains and you cant target them till they decide to come down.

And the respawn rate in some areas are slower then normal.

Regards

Alsius, inner realm, save between Monte and Hopstadt - Yetis can fly up walls too (questmobs too).

Cool_is_i 08-30-2008 06:29 PM

this happens alot at the syrtis fire alter, u can hardly ever find the particylat spider to kill

cwassall 09-02-2008 03:22 PM

Another rather annoying problem, this time in Syrtis, is the gryphs...they spawn over the wall in the WZ making it very hard to find and kill them. And when you do run all the way round and find one, you click to attack and it "runs" through the wall back to its proper location near the alter.

Speaking of which, monsters running away from me when i click on them is getting really annoying, especially for my warrior...

bigjim 09-03-2008 06:59 AM

Quote:

Originally Posted by cwassall
Another rather annoying problem, this time in Syrtis, is the gryphs...they spawn over the wall in the WZ making it very hard to find and kill them. And when you do run all the way round and find one, you click to attack and it "runs" through the wall back to its proper location near the alter.

Speaking of which, monsters running away from me when i click on them is getting really annoying, especially for my warrior...

If you read the change log this is being fixed in the next update at least. :) Even as a marksman it is annoying to see the mobs running away. :(

cwassall 09-03-2008 08:00 AM

Guess I didn't read closely enough. :p

Foggia 09-03-2008 08:15 AM

Quote:

Originally Posted by Cool_is_i
this happens alot at the syrtis fire alter, u can hardly ever find the particylat spider to kill

Hardly ever?
Its 3rd or 4th day there are no Guardian Beach spiders (actually there are only great ones) and Im stuck with quests :/

Angel_de_Combate 09-03-2008 09:16 AM

Sounds like we need more Mobs !!!!!


All times are GMT. The time now is 10:33 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved