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What is making Regnum die?
Home TV News killed Radio News....
Nintendo64 killed Nintendo(original) Xbox360 killed Xbox(orignial) Regnum 1.5 killed Regnum..... Many of the changes to Regnum were good, but many of the changes to combat and skills have killed the original player base. The cries of the old and new players about all that is going wrong have pushed away new players from Regnum. The reduction of xp has pushed players away from Regnum. It would be nice if all casting times for non mage based players would not exceed .5 second cast time. Global cooldown adds additional casting time. Instant casts for some skills should return for archers. Mage should be able to cast barrier while running.... Repetition Shot should have a lower casting time. Pets should do less damage and have skill attacks that do nice damage. |
There are alot of things that slowly sufficated my regnum soul.
But the new, static gameplay is what killed it. Invasion was a smack to the forehead. All nerfs was suffication. Ximerin madness was kicking a fallen man. Further nerfs was stabbing a corpse with a knife. The global cooldown was not that bad, but a combination of all this KILLED my fun. Everything started with Horus, then Invasions and the huge wave of nerfs and inbalance. |
Regnum is dying?
Every game has its up-times and its down-times...I remember in Runescape when Jagex completely changed the pvp system and hundreds of thousands of players quit in a single day. But Runescape is still going strong and still the most populated MMORPG in the world. Why? Jagex had the guts to make changes that would take the game forward, even though they ticked off a lot of the existing player base. Granted, some of the bugs and nerfs that NGD has run across aren't the greatest thing for RO. But once the new character models are in place, hopefully the team will quit procrastinating and focus on getting balance taken care of and bug fixes worked on. Regnum has that unique appeal of not being like any main-stream MMORPG, and it will stay that way. |
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This is pretty much how I feel, most class's are a shadow of what they were. Wz was far more tense exciting and difficult to survive in when focused fire under DS could kill you in a second, when a barb could kill a mage in 2 hits, when knight auras were acctualy good (heck I remember people waiting for knight aura CD's before charging) |
NGD made the mistake of thinking balance = reduction of powers.
Balance should of been slight adjustment upward or downwards and leave what was working spell wise alone. Well Invasions on Horus lost its lustre long ago. Being from Ignis and having invaded with the troops several times, I can easily say I can't really be bothered to go anymore. If the realm is making an effort sure I will go but it holds very little interest for me now. The most I am up to now is grinding alts, running in to get our forts back and lurking around and grinding in other realms for that extra special shield. Right now, I look forward to any open field or bridge fights or even test myself against hunters etc. Ya I lose a lot but at least I give them a run for their money. Hopefully something other than eye candy is on the horizon. I would rather new warzone objectives than pretty armour anyday. |
Errr I not play regnum for so long, but I wish to NGD to be the year 2010 of big rise, anyways I dont know about any better F2p game then Regnum is. There are f2p games which force you to buy for real money stuff or you will not progress there are games which have nice graphic and shit gameplay there are games which have crap graphic but good gameplay. Imo problems in RO like that is OP and that need nerf.. It is the most common problem of ANY MMORPG and I mean even the best of the best, all of them have issues, also cheaters, hackers, glitchers the first two I never saw there and thats great ! Lag.. tell me one game which dont have lag or crash ... or buy the best server for all of us to play on it for free ! I dont see anything dying just a forum where people only want all day 24/7 something and all around again and again...
Complaining this suck, that suck Alsius is the problem, Horus is the problem, Invasion are the problem, Knight is hard, Barb suck, Lock is OP !... whatever. Anyways when the forums die than it is a dead game also look on which way you all your opinions putting in, I see lots of NEGATIVITY... |
I wasnt aware that Regnum was dying.
Although NGD have made a lot of changes in the past 12 months, a lot of which people have not liked (myself included). It is human nature to dislike changes as it puts the person out of their comfort zone. the only way around that is to learn to adapt. Also we must remember people simply stop playing as they have moved no to something else, for no real reason than they want a change. Ill stay on the roller coaster ride known as Regnum Online, as I enjoy it |
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I had to log off quickly, but the above says approximately what i wanted to say. |
I dont believe that Regnum is dying, but its not going too well either.
If I was 100% sure that Regnum was a lost cause, I would have left this forum months ago. But im here because I believe in it. No, wait. I dont. Not anymore. Im here for the people. I do not longer care about the game itself =/ |
It died long ago for me, by the time NGD decided to screw around with the knight too much.
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A other complaint topic ; NGD should ....
omg :rale: |
i wouldnt say its dying just yet..but maybe drying up, becoming stagnant.
nerfs or "improvements" by ngd were a bad idea, instead of making a class capable to defend/protect against another class, they just went the easy way and made the skill useless usually. the update with new tech was rushed too, for alot of people it simple wasn "ready" thankfully im not one of them, but, it works for me is hardly an excuse if you couldnt play would it? there is too many copycats running around nowdays (and face it, everyone copies someone BUT, ngd has taken away alot of this freedom, it isnt the players fault for using skills that havent been broken, or utilizing cheap skills/exploits/ or tried and true strategies against classes. just we have been forced to use fewer and fewer skills, and setups that were unique may no longer hold as true or be feasible (aura knights? go with knarbs..petless? get a troll and run around target after confusion) etc etc etc. i also see a frightening lack of offical ngd staff responses to IMO some very good suggestions, and issues players have (glitching bosses/falling out of forts, hunter confuse is a hot topic, same with hunters bad tactics etc) so i guess i wonder if they are even listening to player feedback, or will continue to know whats best for us (its their game..cant say a thing on that..but your user base is what makes or breaks it) |
Regnum hasn't died for me exactly, otherwise I would just leave this forum and uninstall the game without a trace or goodbye.
Regnum is simply sat alone in the corner of my room gathering a lot of dust. I really wish I had a better reason like what you people have, because you lot have actually PLAYED Regnum properly. You all know what has affected what, when, how, etc. My lacklustre reason is that I simply got bored of lack of diversity levelling up. Sure, all MMO's have some sort of boring PvE at some point, but at least they differ quests. At least arrows aren't expensive, along with repairs. At least when you buy an item, you don't sell it back for less than 10% of the original price, despite the condition. Nah, I haven't even bothered to get as far as fighting - I've particated a few times in war, but nothing important, certainly nothing since september time. I'm mostly annoyed at the stupid xp curve and the monotony that comes with it. Not to mention some of NGD's lack of news. Not that they aren't producing enough, but every time they change something from an update to technology graphics, they should post it on their homepage, game launcher and all forums. But that rarely happens now. Heck, we didn't even get a post about Tyr closing - Dky had to inform us and he's not even a mod (not yet :D), he shouldn't have to think about it. Come to think of it, NGD haven't commented on this server closure whatsoever (I may be wrong though). Sure it's a negative impact, but we're coping yes? *sigh* Oh, and I agree with PuppyPaws on lack of NGD replies on some very good and fairly simple suggestions. Not even an "It's good, but we can't because-" to the suggestions that have sprouted up for the past three years. THREE YEARS. What? We didn't ask so badly for Knight nerfs, but when we pipe up about Clan Banks we got dizzlesquat. Now I'm off to bed. |
I had so much fun playing this game, for years, so much so I admit I was blind to a lot of it's faults, and defended in ways it probably didn't deserve defending. But it was the home of the Ghosts, and all the adventures and epic fights we had. The sad fact is the longer it crawls along in this state the harder it is to even be nostalgic about the good times. I find myself tearing pieces out of it on chat in the game we've all moved to. And I don't like that I do that, it makes me sad, but I'm bitter that it all went so very wrong out of the blue.
The very last time I played was just after 1.0.8 got released. I was just outside Medenet with Dimera killing mobs, we tested out every conceivable build, we were doing our best to salvage any sense of fluid action, recover a feeling of responsive control as an archer. We laughed, we cried, and we both had a gut feeling these changes were definitely here to stay. Until that sensation of pace and adrenalin returns to the game, that made it feel so unique and magical, I can't see it recovering its' former glow of being utterly addictive. The fact that pet hunters (arguably one of the biggest balance problems prior to 1.08) remain largely unaffected by the patch from what I've read, well that's just a very dark joke to top the hole thing off. |
I honestly don't know what to make of regnum any more...leveling has become the equivalent of pulling your teeth out unless you have xim to speed you through the levels quicker and drops are practically non-existent as you get over level 40(you drop a special item after special item if your level 5-15). Horus was and is a great idea still...there just needs to be more effort put in by the developers to make it more populated, sort out the bloody transfers that players on Ra want so much.
<sigh> My favourite class in this game has always been archer..but its lost its shiny ness for me now..i agree with the above post archer's have lost that 'fluid action' that made playing them so satisfying. Ill guess ill keep hanging till something..anything...just changes. I sense the sand in the hour glass is trickling faster.. I still love regnum very much..ive had good times here with good people, but its just not the same anymore. :( |
TRRRRIXXXXXXXXXXXXXX
*_* /me hugs Trix like a teddy bear :angel2: |
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Hello Kitty online
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Balance...
Balance has been the highest contributing factor to ruining this game. Every time you try to make something fair it just destroys the game. People at least had fun when barbs could one hit things. People at least had fun when archers were uncatchable. People even had when they fell through a bridge. The funny thing is two thirds of that still remains in the game, yet somehow how most of the fun is completely sapped out of it. |
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What is making it die?
Possibly greedy developers that can't figure out for the life of them that all the class nerfs they are doing is not because the spells are overpowered but because their items are overpowered. But of course, why make the game any good when you can just rip people off by providing uber expensive items which you are forced to buy if you want to keep up with premium players and in return they nerf everything they can just to make it seem like they care for balance, community, the game or anything other then the money. Oh yeah, the scam with 1:1 dollar to euro conversion is not helping either. Imo, the NGD in 2009 is easily comparable to Gollum looking from the aspect of their enormous greed that is completely making them stray off course and that they can't see how much they ruin the game because of it. Good product sells itself. Tyr closing down only few months after it started is a sign that Regnum obviously isn't a good product anymore (since it attracts less and less new players). Now, I can already see NGD fanclub rioting about this, repeating (along with NGD) the already immortal sayings like "Somos Pocos", "You are not forced to buy xim" or even brilliant gems from people that got their head stuck too deep in dev's asses like "This is a free game, stop whining". Well newsflash, to a lot of people this game is not free (xim buyers) and they have every right to whine and demand whatever they want. xoxo, |
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Or maybe you don't know much about the financial facts of life yet, because you still live at mommy and daddy's house. |
I have been playing RO for over a year now. I stuggled against it at first, since I'd never played anything like this before.
The people I've met on here (on all three sides, I might add) have been awesome, helpful, and a blast to get to know. My frustration with this game comes (in part) from these great memories I have of playing this game, and seeing the state it is in now. A large number of the people I used to play with have left due to their own frustrations with the game or their subclass, not that I blame them. After spending so much time and effort on a character, and seeing them stripped to a shadow of their former selves, people are just getting fed up. I used to get a sort of rush from playing this game. It now feels more like being pinned under a burning couch. EDIT: I was gonna mention the lack of communication and the nonexistant customer service, but it looks like it's been mentioned anyways. Not like NGD is gonna read this anyways... |
Although I do agree that there are some flaws in this game, the fact that Tyr didn't make it could also be caused by lack of advertisement by the company responsible(UnitedGames) or a too small target-group.
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I have already said, that I wasn't aware this game was dying, but if it was, a huge
factor would be the eternal winging that goes on here on this forum. I am sure that has put off many a potential player to this game. Not only do we have the eternal gripe masters to contend with but also comments like this Quote:
wages etc. You have quite correctly pointed out that we are not forced to buy xim. Before you accuse me of having my head up a devs ass, I don't, If NGD make an error, i do inform them of it THROUGH THE PROPER CHANNELS and not whine on here like This Creature! (shame some parents didn't follow the advice in the video) As you said Quote:
http://i140.photobucket.com/albums/r...XimCapture.png I demand you STOP WHINING! |
EDIT: This reply goes out to Inkster as well, at the time of writing this I didn't see he replied with his usual bullshit post that contains no argument. Fortunately enough this time he didn't open a topic or write here to tell us that farts smell.
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It is true, I still live with my parents, I go to college but I also work in my spare time so I can be as much as independant I can and I can say I'm familiar with financial facts of life as well. Now, let me ask you, since it seems you're a professional when it comes about financial facts of life. Have you ever conned people to make a living, or needed to con them? I would like you to use your own head, and think of an answer while you also read my explanation below (or you could just read my first post on this topic and maybe get all the pieces of the puzzle on your own since I don't think you're that dumb that you need me to draw it out for you). First of all, let's take a trip down the memory lane. Update 1.0 is released, bringing invasion and soon to be controversial premium content in the form of lucky boxes. As you might know, you could get incredible items from those boxes with just few mouseclicks, all you needed to do is fork out a certain amount of ximerin. Those items were (and still are) almost impossible to attain to non-paying player who instead of paying for items decides to grind for them. The attainable items created (and still do) somewhat of a gap between paying and non-paying players and that gap keeps increasing over the time, long with general imbalance in Regnum. NGD obviously noticed that but instead of taking a harder route and nerf the existing items and provide some bonus cap for them they once again opted for easier route and ingeniously came to a conclusion that it's the existing spells who create the aforementioned imbalance and make a series of dumb moves. If I remember correctly, first in series of those moves was claiming Bless Weapon is imbalanced and nerfing a perfectly fine spell just because you could get insane weapons from the boxes that would allow you to stack up to +100 damage on a weapon (with gems and socketing possibly even more). And while players who pay for their items most probably won't feel a thing, people with not so deep pockets (or simply refusing to fork out insane amounts of money to be competitive in a video game) find themselves in status quo - wall in to NGD's ninja tactics of money extortion and finally buy that premium content to stay competitive or watch how their skill and ability to play the game matters less and less with each update since their spells/classes are no longer being that much useful due to constant nerfs in NGD's holy mission to attain balance. All this in the end causes dissatisfaction to non-paying players and feeling of no longer making a difference in wars (the feeling I still remember from early Horus days, which is almost gone now due to wars being terror-rush-mod-area-area-wait for opposing team to respawn). I hope you get my point, over the last year the F2P in Regnum's case became Forced2Pay instead of Free2Play. And while this kind of money extortion is still somewhat legit way of making money, my second paragraph covers something outrageously wrong. Please continue reading Wudy, it might help you understand my previous post. Currency conversion. I have never seen in my life, in any video game, such an outrageous con. It is literally a slap in the face for everyone in European Union. While Americans and countries not in EU still pay dollars, EU countries pay in euros. That itself wouldn't be such a big deal if there was a proper currency conversion. Unfortunately, everyone knows it, NGD's currency conversion system is 1:1, meaning 1 dollar counts as 1 euro. They are robbing people of their money, and despite it being a topic for numerous threads for over a year now, NGD did absolutely nothing to fix that. They just continue to throw empty promises and con people out of their money and forcing them to pay more for the same thing other people get for less money. I won't be writing about this anymore because it makes me lose my temper and makes me write all kinds of insults. Instead, I will just present you with two screenshots for you to figure it out. Is this a legit way to make a living? Robbing people you live off? Maybe in Argentina, and maybe in country you're from since you defend them for doing that. Picture 1 All prices listed in dollars, country: Croatia, everything seems fine so far. http://i45.tinypic.com/2mfi55.png Picture 2 Paypal for my account, country: Croatia, prices still in dollars and still no traces of a scam. http://i48.tinypic.com/288usjs.png Picture 3 Things start to get weird, country: European Union, prices converted to euro on a 1:1 conversion principle, wtf moment #1. http://i49.tinypic.com/2gv3trl.png Picture 4 Wtf moment #2, prices really are in euro and I have to pay 11.42 kuna's more (1.58 euro more) for same xim pack just because I live in EU?! Smells like scam, looks like scam and sure is one since I just got ripped off. It's not a big sum, but a rip off is a rip off, and more importantly - it makes me (and every other normal person) not trust them one bit, and if your customers don't trust you anymore then you won't have a successful business in the long run. http://i45.tinypic.com/9urqxz.png This being said, it's time for a conclusion. I will keep it short and simple. It's not about them making a living, you are correct - no money, no game. It's how they make a living. In a completely criminal and morally wrong way. Regards, Nightchill |
sorry, I DONT SPEAK CHAV.
-Regards |
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Sadly though, it'll fall into the ranks of the thousands of great posts gone unheard and falling on the deaf ears of NGD. :thumb_up: |
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I fell asleep on the second line. |
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Even though I never experienced the Ximerin rates as a problem myself I would prefer to have it fair. |
+1 Nightchill. :thumb_up:
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friends,
Do you need Ximerin for war? No. Do you need Ximerin to level up? No! All you need is to come to WZ in kick some ass. Or do you think NGD should take your hand and bring you there? Maybe also put sword|bow|staff in your hand? Players make war. Znurre made it few days ago. Sure Regnum has serious problems like bugged quests, textures, lags etc. But it still has good base for good gameplay. |
To all those who have congratulated NC on his last post, please be aware that this is not the same as his original post. He has changed tack somewhat.
The last post raises a valid point (the unfair regional rates of payment) - good point. But his original post was a rant about premium content per-se - as though it is some kind of sin to tempt players to purchase items for cash. It amazes me that anyone can accuse NGD of being greedy for doing what all gaming companies aspire to do - make money. You expect them to work as voluteers for a charity? Also, i suspect they make far less than most gaming companies do. |
NC I dont agree of the most of your post only with the second about euro. You said ngd didnt choose the hard way to nerf items, if they do then they will harm the payers, also can you tell me I mean an example of any F2P game which figured out how to make the game free to play and give some avatgange for the premium buyers, but to realy keep it F2P? The fact is IMO retail and sucribe games have less more troubles with this and I think on the market they are more popular just need to put your hand in the pocket. I think if there is any problem what NGD face its not just their problem. I read few articles about other games also I tried some and as I said in my first post in some games the stuff is even worste. But I agree the eur/usd thinky not make it nice just I dont understand why you buy it then LOL...
Oh and about putting head to ass etc kids stuff... I dont play few weeks because my card not support enough. |
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Regnum might not be dying, but it (and its community) is nowhere near the state at which it used to be - just go back to early-mid 2008 and have a look around the forums. How long will it take for NGD to realise that they made a mistake somewhere along the line and it will be much easier for them to correct this mistake rather than continuously nerfing other classes instead, and trying to cover it up? The core of this game was always RvR, so why is NGD just giving people more reason to sit around trading or grinding? Now people just grind for xp, gold, drops, gems, or collect magna, whatever as opposed to after beta where there would be plenty of wars and hunts. Of course, the only thing that's killing Regnum is the whinging? Well, newsflash, there wouldn't be any if the game wasn't in its current state. Now there are plenty of examples of how this game is nowhere near what it used to be. Think back, again, to right after beta. How many skills were deactivated or not working? Yet we had significantly more setup options and freedom to play however we like back then because of balance. That's right, with at least half of the skills broken or deactivated, balance was better than it is now. NGD needs to ask themselves why this is the case. Plenty of good, useful spells have been nerfed without the players ever asking for them - death sentence, balestra, caution, frenzy, onslaught, ribs breaker, stunfist, etc. while it took almost 2 years for NGD to do something useful to SotW. Just accept that the game turned out better than your vision of it, rather than using nerfs and only nerfs to achieve that vision. Warzone activity is another issue which needs to be adressed. We used to be able to go anywhere and get a good fight - now that's not going to happen, in part because of the horrendous class balance, in part because of the now static gameplay, in part because of the ridiculously nerfed skills (I remember a spanish post by NGD saying that 1.2k dmg from the old TFB was overpowered. I don't think I will be able to begin to list the number of reasons this is laughable) and of course because all the mobs were moved to the inner realm. Again, nobody asked for this, and it's taken even more of the fun out of the game. Now let's go to mid/late 2008, back when NGD added the uber rings and amulets to mob drops. The community's response was mixed at best, but eventually NGD listened and took them out because the items were overpowered and encouraged grinding. Now what have they done? Subtly added those items back in, with different names, and acquired differently, with buying premium being the best way to do it. NGD, you should be glad that the community cares enough to spend this much of their time making posts this long because it means they really do care about your game. |
You know, I've come to the conclusion that I couldn't give a rat's ass about the premium items being unbalanced. Plus seven percent cast speed, whoop-de-****ing-doo. Alright it adds up, but y'know, the big problem there was the removal of cooldown from cancelled spells.... I've still beaten the crap out of people with unbalanced items who didn't know how to use them properly (alright, so I have a few unbalanced items of my own, but apparent hit chance numbers mean dick all today anyway).
I think the big turning point was actually when the cheaters started on, I think we can all of us who were there remember the guy who was warping into gem areas in other realms thanks to the leniency of the position system at the time? Well NGD put a stop-gap solution in and it messed a whole pile of stuff up, whereupon everyone whined about overpoweredness of some classes because it didn't affect them as much and that started a vicious cycle which continues to degenerate even now. They've put in place the roots for a better solution now, and people are whinging about how they're out of touch, well newsflash people: They can't do everything at once, and they have a pressing need to eat, y'know? How would you feel if they kept everyone except their testing team out of the loop, let the cheating go unchecked, closed Amun off indefinitely, and then shipped Regnum Online 2.0 as a new product when it was ready? You'd whine about that too, I bet. |
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