Lebeau |
02-08-2014 11:37 PM |
Barb boring? Hmmm ... well, tbph, not considering various extraneous matters like how/when mega-boss jewelry adds it's damage, etc., the barb as a class may need some 'nerf' moreso than any other atm.
I'd nerf the attr. damage-add for barbs by .5 per point so it'd be in-line with all the other classes (hunter would improve by .5 per point). Further, I'd nerf both berserk & fulminating to be 5%/lvl which is 25% at lvl 5. Fulm would maybe get a new 6 sec. duration. I'd also compensate the damage lost by boosting kick duration to 4, 5, 6, 7, & 8 sec. duration depending on lvl skilled, by improving UM from 90% to 100% effect at lvl 5 & by lengthening the durations of UM & spring to 12 sec. each.
If we aren't soon getting a %-based & proportional armor/soak system (unlikely, ikr), it also stands to reason that knight's personal defensive skill & aura %'s need adjustment downward to bring things somewhat back to the pre-WM balance-scheme ... due to these & higher base armors, single & double digit norms by certain classes since WM were, are & remain really ridiculous. Also, protect ally should be instant ct & alot of knight skills need de-bugging.
As well, marks' rech. arrows could stand to be re-visited: reduce mana & hp costs a bit, but reduce damage added to 5% per lvl skilled (25% at lvl 5). Same bonuses per lvl for deadeye too, but maybe a touch longer duration. The range of bows might also be considered for a nerf by reducing each's by 5.
To balance spellcasters, boost damage on all direct damage & DoT spells by around 15-20% (for all classes' direct damage & DoT type spells, but NOT %-based damage-add spells).
Mindsquasher ... (barbs everywhere tense in anticipation) ... needs absolutely nothing ... leave it alone.
-(Actually, it could perhaps be reworked to function against each effect separately, not be all or nothing, but if it was reworked thus, it's %'s should improve to 40, 50, 60, 70 & 80% at lvls 1-5).
There's alot more than this, but start with "Slarti's list", then peruse the many threads on balance, then take my 2-cents-worth here (& elsewhere) as a routine player of all 6 CoR classes, then just do it....
Hope NGD doesn't burn you (or anyone else) too harshly on this update you fear, Wi3ld (I've heard nothing .... does it even exist? .... even in a preliminary planning stage?....).
:piz:
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