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out of range/move behind spell canceling bug resolved
thanks ngd :D, now this bug has been fixed, today a knight tried to evade my spells by moving behind me while casting spells, it still got casted, an archer moved out of range from vampirism, I still hit with it.
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Not good.
That's all I have to say. |
It's stupid imo.
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Less tactics with this....also im not sure its totaly fixed....mage ghosts move out of range while im casting ripost:/
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Why did they introduce a bug in thoses function that were working perfectly well. Out of range, not facing your ennemies should be called at the end of cast not at the begining.
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I'm very happy of it
For barbs/knights it's a respite, because their (our) tricks are utilizable again...especially in a moving crowd ...there was nothing worse than cancelling a kamikaze suicidal last-chance south cross :nunchaku: :dance: |
Dammit.... So when I am behind me you can still cast spells on me? How am I supposed to win a fight with a warlock then?
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as i tried, there are at least three different builds for a barb for pvp....and it means different strategy...I'm using my strategy which is very pleased of this bugfix :wub2: |
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It isn't to be harsh on you guys at NGD but this is IMHO a lame move. Almost everyone in my clan quit Regnum, and the fact that you were changing a lot of thing like this on each update was one of the key in this decision. I know that everyone was bitching about my clan leader being an asshole, but you have to admit you lost a good player here, and that's totally your fault. |
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