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Originally Posted by Anpu
There wouldn't be any DB cluttering nor level one chars as improvised banks if NGD first finished with clans before moving to developing other stuff. Now dual wielding has priority over clan systems. They are rushing a lot with game features, leaving them half finished and buggy.
Also, for this year, we can probably forget any kind of clan update, as they announced what they are going to do this year (thread where Kailer explained they won't have time to take a look into Evasion because schedule is busy). If they don't have time for one of the biggest problem in Regnum, which created tons of threads (just like lack of clan banks created tons of level 1 chars), I personally don't expect anything for clan either.
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Agree. NGD should stop trying to add new features until they fix what's broken. Even though this work might not be as interesting for them, it will benefit them in the long run as they will have less players permanently ragequitting due to massive levels of evades/resists/positional bug/lag/etc... because lets face it, it is frustrating.
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Originally Posted by Malik2
I know plenty of people who have never tried to sell an item on realm chat becasue they just gave it to the clan, since we can't save for the clan, will this change turn realm chat into more of "lets make a deal" than it already is?
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As someone else said in some other thread... the realm chat is the home shopping channel of regnum. Maybe if NGD added a trade chat channel it might be easier.... or, like people keep suggesting, some kind of auction system. I can't imagine it being much work to add one extra realm-wide chat channel and label it "trade" though...
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Originally Posted by BigManOnCampus
Clans *CAN STILL STORE ITEMS USING BANK CHARACTERS*, just use the stashes and not the inventory. It's not difficult. With xim you can expand the stashes to up to 50 items, that's a maximum of 350 items per account. If you ever had more than 350 items in a clan account before, then shame on you for not sharing with your realm mates.
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Yeah, but who the hell wants to spent ridiculous amounts of xim on their clan banks? I mean, they don't even want to spend time grinding them, what's the point in putting xim into them?
This would also mean relocating banks to places which are less convenient for players just for stash access, and would require keeping quite a lot of gold in the banks and cataloguing items so people know exactly what they want.
Even so, the largest they can increase the stash size to is 50 items per character and 50 more on the account, nowhere near enough, I'd assume, for the majority of clans..... and yes, Arwen's maths is better than mine if you're expanding the account size too.
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Originally Posted by Gideon_Slack
On the one hand, it sucks for clans to loose banks. On the other hand, it may be good for realm cohesion. (We'll have to wait and see). And, clans can still store the absolute best of the stuff in their mules (and in stash too).
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That's a good point, a few times I've seen someone on realm chat buying x item, and I'm thinking "hmmmm, there's something similar in our banks...". If clans were strictly limited to what they can store, then maybe someone would've still had that item and could've sold it, and everyone would be happier.
I can kind of see where NGD is coming from on this, I mean, clan banks could be classed as against the rules anyway...
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Originally Posted by GENERAL TERMS OF USE
2. One person is only allowed to have one account.
3. It is not allowed to take over another user’s account.
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And clan banks tend to be
shared accounts...