Country/State: Louisiana, USA
ISP: CMA Cablevision
Time of day: Almost always
Packet loss: 0-56%+
Average ping (without packet loss): 180
Average ping (with packet loss): 250-300 and higher
+ Game randomly freezes completely, giving "Connection problem", and then goes back to normal
+ Game will randomly give "Connection problem" with
no lag and completely drop out
The packet loss does not make the game "lag", in the sense that pings rise a large amount, and I don't get stalls or teleporting, like what happens in invasions and with server issues. Rather, the game just feels slow, as if something is just not right.
I don't know how to explain it, but imagine if the game had smooth graphics but slow logic execution.
Traced route:
Code:
1 192.168.1.1 (192.168.1.1) 2.349 ms 3.128 ms 3.432 ms
2 10.247.0.1 (10.247.0.1) 16.390 ms 39.248 ms *
3 * * *
4 * * *
5 * * *
6 * cr84.dlstx.ip.att.net (12.122.138.86) 21.039 ms 22.721 ms
7 * * *
8 dlstx01jt.ip.att.net (12.122.80.101) 29.769 ms 30.058 ms 30.193 ms
9 192.205.34.82 (192.205.34.82) 30.543 ms * *
10 PO1-40G.ar1.ARN3.gblx.net (67.17.109.213) 198.526 ms * *
11 IP-ONLY-TELECOMMUNICATION.te3-1.ar1.OSL2.gblx.net (64.215.28.18) 364.316 ms * 188.095 ms
12 * * *
13 * * *
14 213.132.100.162 (213.132.100.162) 174.400 ms 168.751 ms *
15 g2-48-core02-bg-kna.citynetwork.se (91.123.206.50) 172.164 ms 171.371 ms 173.466 ms
16 91.123.197.144 (91.123.197.144) 218.677 ms 202.882 ms 200.865 ms
Also note, the command in Linux is traceroute, for those who don't know.
Kind regards.