View Single Post
Old 07-15-2010, 04:53 PM   #27
Mattdoesrock
Count
 
Mattdoesrock's Avatar
 
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
Mattdoesrock will become famous soon enoughMattdoesrock will become famous soon enough
Default

Quote:
Originally Posted by chilko View Post
  • Move the Trelleborg Save and fix the mountain to Algaros so both forts are not so easy Accesible
  • Move the Wall 2 Castle teleport in alsius so it is not so easy for the enemy to go to the Castle after taking Trelleborg.
  • New teleport in Alsius to travel faster to Syrtis Castle Area
That all sounds good so far, in theory. I'll reserve judgement until I see it.

Quote:
Originally Posted by chilko View Post
[*]RVR quest added to get Amulets and Rings that are only available in the opponent realm.
YES!! THANKYOU! We have been waiting for something like this for... Ever. Thankyou!!

Quote:
Originally Posted by chilko View Post
[*]Tunics will offer more protection [*]A bug will be corrected in the armor/tunic protection system that is hindering the performance of certain armors against some damage types
Good fix.

Quote:
Originally Posted by chilko View Post
[*]Armor performance increase in general for all classes.
Good stuff.

Quote:
Originally Posted by chilko View Post
[*]Crowd controls of the same type will no longer be able to be stacked to minimize frustration of being rooted for long periods of time.
EXCELLENT. Good bye Terror stacking! God I hate that.

Quote:
Originally Posted by chilko View Post
[*]A short immunity to crowd control of the same type will be added after the effect to provide some chance of counter action.
Interesting. How long will this immunity be for?

Quote:
Originally Posted by chilko View Post
[*]Global cooldown on mages will be augmented from 1 second to 1.5 seconds.
Good for Warlocks... Bad for Conjurers. PLease don't berf Conjurers by accident while balancing Warlocks.

Quote:
Originally Posted by chilko View Post
[*]A feature will be removed that generated more evasions as the range of the attack was bigger
Another great change. Very frustrating playing a Marks when you try to use your range advantage, but have it all evaded.

Quote:
Originally Posted by chilko View Post
[*]Fix in the evasion/resistance system for normal and challenging creatures
Nothing to say but: Excellent.



Quote:
Originally Posted by chilko View Post
Arcane Devotion nerf
What about the players that don't have uber Cast Speed gear? This will affect them 10x more.

Also conjurers, like they need less Cast Speed! The cast time put on heals etc. was already stupid enough.

Quote:
Originally Posted by chilko View Post
Sultar’s Terror Splash Damage Nerf
Another good change.

Quote:
Originally Posted by chilko View Post
Stuff that we will look into in the near future:[*]Pets[*]Summons [*]Confuse [*]Camouflage[*]And many more
I hope these changes are included in the same balance update.
__________________
MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven?

Last edited by Mattdoesrock; 07-15-2010 at 05:04 PM.
Mattdoesrock no ha iniciado sesión   Reply With Quote
 
Loading...