Even if most of these changes are welcome, i'm very unpleased by this :
Quote:
Major healing: This power has been changed from Aura to an Area, Now it works as a constant healing to the allies in the area when casted.
Duration of the power has been set at 30 seg.
Power level progression fom 1 to 5 is: 10, 15, 20, 25, 30 pts.
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This is no more than a
HUGE nerf for Greater Healing.
The Current GH heals for +40 hp per second for 60 seconds (=2400 hp), the new one does only +30 hp for 30 seconds (=900 hp) !
And the worst thing, is that
it doesn't affect the caster anymore !! And it's probably not stackable anymore since it's an area buff and not an aura...
I agree about making GH as area-buff to save performance and auras slots but why also nerfing this spell to hell damnit ? Why the hell do you want to nerf Conjurers again ? You already massacred Mana Communion by cutting its regen power by 2, now it's the turn of GH to be rendered to the lameness... Do you really think that nerfing Conjurers support spells again will bring them back ? I don't think so, and the previous Conju nerves showed it.
Please, bring back GH to its old values and make it affect the caster again, because now you're just about to destroy the best (and only one) Conjurer aura...
I was planning to go back to the Conjurer after Confuse nerf, but really if it stays like this, I don't think I will play it ever again.