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Old 08-09-2010, 10:39 PM   #4
Kittypretty
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Join Date: May 2008
Location: Oahu, Hawaii
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I didn't test but..isnt escapist + sotw like the old sotw again? I guess the price would be pretty steep though.

So soulkeeper can be dispelled correct?

Glad sentinel has dex bonus now as well, as I use sb primarily, and dont get the bonus from Maneuver so this may help I guess.

Hope for a damage bonus for mages too soon..or at least the staff mags working right..I'd like to seem them redesigned into a single buff with an acceptably dmg bonus of the same element attack in staff, like other classes, or to three unstackable buffs with an acceptable rate, so players can choose what type of damage they would use in conjuction with their primary element type. Just guesses, as I want them to be usable again, and not just killed, as the idea is nice..its how it was implemented that made it a bit overpowered.

Still would like to see a change in confuse though, but I guess you did say you wouldnt change it, but that still promotes its same usage even on amun, since regardless of my speed, i can uncamo and confuse a supporter, and cast sanc quite easily still. I'm glad the duration was lowered though, but its still possible to get back into most teammates range with it, or cast sotw/new escapist maybe after it runs out, (havent tried new escapist, i was using sotw previously simply for the resist for ambushes/kicks from pursuers)
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Taking a break from Regnum due to work leaving me little free time! So my laptop must go for now! (ask me for full details, it is an Alienware Mx18 3rd gen Ivy bridge i73920xm & configured with SLI twin Nvidia 675m, paid 3,330$ asking 2,800$ or 2,400$ + netbook.

Last edited by Kittypretty; 08-09-2010 at 10:55 PM.
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