I don't know if it is a bug or feature.....
I tried protector aka Defensive Stance using no other buffs and a fairly balanced armour set.
Besides my tests with Faith and Klutu, I also tested with archers and a sm conju.
It seems that once I am under attack , normals or damage spells from ranged, I can activate DF Stance and it works as prescribed. In other words it mitigates the damage and my own attacks are dulled by the prescribed amount. I can't cast damaging spells as expected but I can cast spring , etc.
When I try this with a melee however, Once I am under attack the spell does not seem to activate. At first I thought it was just due to calculations of armour points and their weaknesses but still it should do some mitigation. I got no damage reduction at all.
So I tested pierce and saw no mitigation, same for slash and blunt. I was able to damage and cast as normal too. I thought then I must have clicked the toggle twice and deactivated it by mistake so I was really careful to make sure I did not do it. I stood still and made sure not to hit any spells and possibly trigger some sort of deactivation. Same result.
In one odd PvP I decided to kick then hit the spell and it worked versus blunt attacks. Now, I noticed this since the spell first came in but I decided to keep testing to make sure I wasn't the one making a mistake.
If I cast this spell well ahead of time and under no attack it usually does its job against melee.
This operation also happens versus mobs too. Hit it and run in and you are okay. Try to hit it under fire and it does not seem to activate even though the Icon is up and timer running down. This is only in a melee type situation.
I will continue to test it. In other reports this update is looking decent. I did a PvP versus another knight with ~5014HP versus my measly 4330 and I was on slash versus their blunt. I was actually able to win a few with such odds stacked because of a tactical style I cooked up on the spot.
Anyone who says versatility will be lost in this update needs to come to Amun again and think outside the box. There are hidden possibilities here.
Edit: Almost forgot, the DF Stance animation "sticks" not giving you a proper feedback to whether it is active or not. Rather irritating.
Artec
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