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Originally Posted by Aeacus
Dead eye, a few changes which could make it into the great spell it couold be...
If it was turned into a passive/duration=cd/activatble spell that would be great, increase the AS reduction to 25% and increase the damage to 35-40% ? something that would put the DPS to be the same as it would be without but provide higher amounts of damage if that makes sense. This way marks can choose to do a fast attack, or slow methodical ones. A passive would make it so marks would have to choose what type of set-up they wanted to skill for, so even on a basic lvl some varity in class would be noticed. Just a few thoughts
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IMO if as-penalty is that high, it's just ain't usefull. 30% (as it now) gives 30-40 more damage, so 35-40% would be maybe 40-60 more damage/hit but -25% slower = better dps without it. something like 80-100% damage and -20-25% as could make some difference.
but anyway, they said they are checking it later
Death sentence on hunters, I hope it will be changed to spell that doesn't give boost for their pets+archers that are close to target.