i wonder in which way knights are improved now.
The new defensive stance spell is crap. It doesn't protect me from melee dmg and it protects me badly from spells (400 - 600dmg from barb).
With the old protector i was able to get close to a warlock. Now with the new one i got better defense.. but I'm sure i won't have any mana left when reaching the warlock.
What is this spell good for? was it thought as a nerf? cause in my eyes it is a nerf.
the new knight buffs... well its boring to be a "buff-class" . standing in the fort, buffing every 30 seconds... --> no fun, i guess i won't skill any of those buffs very high.
honestly at the moment my buffed conjurer (on amun) is dealing the same dmg as my buffed knight.
plz give knights rather some crowd controll spells. all classes except hunter have class specific crowd control spells.
U want players to have fun right? buffing everyone which is see as the main role of the knight in the coming update is boring.
/edit: sry guess this is the wrong thread... hasn't got anything to do with crits and evasion
btt: I noticed some bug on my knight, at least i'm not sure if this is intentional. when wearing a weapon that gives +5 strength i get like +3 crit chance. (got same weapon without strength bonus for testing)
other itms like helm with strength don't increase crit chance.
Last edited by Kaschka; 08-15-2010 at 08:18 PM.
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