Quote:
Originally Posted by metsie
New DS is scary, because it lets hunters get bonus too if they are close range (and other ranged classes too)
IMO it should work only for barbs/knights.
Kind of crazy when hunters can do 600-900 normals/ensnares/dual shots and 1.5-2k rep.shots  (if they don't get resisted)
I know it's only few seconds that their buffs lasts, but it also takes only few seconds to kill somebody like that
Again they are getting camo+best dps, sniff.
"don't run alone" can't be only counter against that, there will be always situations where one have to run alone + it should not be only for hunters feature (running around alone and knowing that they have high high chance to kick ass)
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my "OP'ness" lasts 6 seconds and costs me:
This JUST the attack mind you - not protecting myself or debuffing the other person (outside of DS and Sudden Strike)
Death Sentence(5) => 170 mana
Sudden Strike(1) => 80 mana
Dirty Fighting (2) => 140 mana
Cold Blood (5) => 300 mana
Ensnare (5) => 160 mana
So that's 770 mana for 6 seconds worth of hits - and if ANYTHING gets evaded or resisted (which usually occurs) then lots of that mana is wasted. Now - mind you I have not used ambush, confuse, or anything else - including my own protection buffs.
After this 6 seconds is over...you know how hard I hit...
135 damage - and I have a NICE bow. I'm sure many other hunters hit alot lower than that.
Will hunter config this way - probably - NGD wants us to be more rogue like. I don't consider this to be OP when it only happens for 6 seconds.