To me it seems like the developers do not understand which spells work in this game or not. Sure, they can look at the code implementation but players are the ones who have test actual in-game effects and have found the spells you are telling us to use either broken, impossible to have or both.
I also see that Hunters got more goodies, that's no suprise. They've always been getting the goodies.
Army of one must be at least 30 seconds duration and 60-90 seconds cooldown. If you don't want it being OP, reduce it to 50% damage resistance so it can still be stacked with other buffs, but don't make it completely useless in war. This will only nerf Knights even further. :/
Not happy with these changes... do you ever listen to suggestions at all?
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Hannah Amelie • Catalina Nevena • Alicia Godwyn
Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame
Individually, we are one drop. Together, we are an ocean. An ocean of drama.
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