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Old 08-19-2010, 08:14 AM   #114
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Quote:
Originally Posted by _Enio_ View Post
However i dont see why we need another damageboost for marks. we got like Recharged, Specialist, Maneuver, Dex passive, Dirty fighting(range malus) and now Deadly Eye (AS malus, leading to no actual increase in DPS).

Maybe completely rework this spell for something cool? something tactical and maybe fun? I miss some candy on marks beside the range. Just another damage boost.. old DS was way more interesting (especially with the Amun changes).
What he said. Death Sentence was one of marksman's most interesting powers, one of our few non-selfish spells and practically the only way we had to "buff" allies. I'm disappointed that you replaced it with a damage oriented self-buff, promoting the normal hits side that's an efficient but dead boring way to set a marks. If it has to go, at least orient its replacement to the tricks side.

Random suggestions:
  • Disorient - casting speed debuff (I prefer to see this added to Sticky Touch, but anyway it fits with marksman job to harass mages)
  • Fracture - target receives % of his next attack as damage (retaliation-style spell, but useful for assisting others)
  • Silent Arrows - normal hits don't generate sound or visual effects while this power is active (I hate those arrow trails, can you tell)

Dead Eye just doesn't make sense, especially the part where attack speed malus now increases with higher levels. How about keeping attack speed malus constant like the previous version?
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