I still think the mana cost/effect time/damage is not set right for summons.
Lich shaman (lvl5) is 500 mana, 40s, for around 160 damage, i think slow, to much mana cost for low effect time and not to big damage.
Expect for golens that the damage is right, lower than live server demons but rigth.
In amum we have 3 summons demon/lich/golem i would suggest to make one fast, one med and one slow, that will make then more usable. I would suggest make the first summon fast, as they are the first newbies have acess, and newbies generaly dont have much range so is better to have fast atack.
Lich and demon has to little effect time, have no fun casting summons all time make than at least 120 sec.
Although golem damage is fine, i think he has low hp/armour for a meele atacker, if conjus cannot heal summons i think is fair for meele summon have more hp or armour.
I liked the new lichs but i think lich lord(lvl4) is more cool than Shaman lich (lvl5), i would change then.
I think imps and zombies were not revised, am i right?
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