Looks like I won't be using arrows at all if my damage will be super low anyway. I might as well just use spells. I guess this solves the problem of high repair costs, arrow costs, and spending 800 mana per minute with recharged arrows.
In all seriousness, though, I'll just wait until the next update to see what they change. My damage dropped by 60 per hit after this update (0 damage on buffed knights), which makes a total of about 150 for slow bows and 60 for fast ones.
NGD wants us to move to faster weapons, but what's the point if none of them do any damage? I might as well use a slow 35 to get the range so I can spam areas if my normals are going to be so unimportant no matter what I do.
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