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Originally Posted by Kyrottimus
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Beautiful post. Although I only disagree on UM.
One of the reasons I stopped playing my barbarian was because I felt it became a mage having to cast all those mandatory buffs. If you don't cast the buffs then it's like "lololol ur screwed!". Knights on the other hand have been changed into a normal melee class, with supportive buffs, self reliance, and completely optional playing style. The introduction of stances for the knight was in particular my favorite change, the game needs more spells like these for warriors imo. Because these are warriors, not mages with swords.
For that reason I enjoy playing melee in other games where the melee class is more physical. In Guild Wars for examples warriors rely little on energy (mana), and instead they rely on a function called adrenaline, points that build up every time the warrior hits the target or takes damage, and they are able to cast skills with these points.