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Old 11-28-2010, 06:31 PM   #8
Kyrottimus
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Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Barbs are boring simply because now it doesn't take any skill to kill efficiently with them.

In a fight between two barbs, it really comes down to who has better ping so as they are both mashing away at the kick/feint 4/5 spells until one works so they can cast fulminating and rape the other with normals (or SC/Beast Attack).

And also it matters whose network-code "positioning" is less f**ked up than the other so it doesn't make it say "You are out of range" when the enemy is literally in your face but your char won't attack.

Hunters used to be OP with the cookie-cutter "easy-button" build of troll-tards, camo, confuse, etc....but now it's barbs who are OP with the cookie-cutter "easy-button" build of kick/feint 4/5, fulminating and normals.

The balance update was an improvement but there might have been excessive pressure put on the scales of balance in another direction.

Barbs need to be taken back a peg (change the function of fulminating from yet another +% dmg spell to something NEW and CREATIVE that is functional and fun, and also make feint a knight-only spell), and things like frozen storm need to be rethought.

It seems to me, at the moment, as a class, barbarians have the least amount of effort and creativity put into them and their lack of variety and versatility reflect that (in my humble opinion ofc).
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP
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