View Single Post
Old 02-25-2011, 09:26 PM   #24
Signatus
Master
 
Signatus's Avatar
 
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
Signatus will become famous soon enough
Default

Quote:
Originally Posted by Nekoko View Post
1 on 1:

Knight/Archer: Stale mate or a loss, battle is in the Archers favour.
Knight/Mage: Warlock has the advantage, Warjuer might win.
Knight/Barb: Barb has the advantage.

Sure a lot of people will argue otherwise with me but this has been my experience fighting knights and being one. Lack of speed on a knight is the most frustrating thing and it's always amusing to have mages get away in open field battles.
You are right.

Quote:
Originally Posted by Stooge1 View Post
Knight is totally fine as it is.
You are wrong.

Quote:
Originally Posted by bois View Post
I too agree that Knight is probably seeing its best days ever.

I think how you fare in 1 v 1 depends a lot on your build, gear and experience. I would say that a knight has very good chances against any other class once it is purpose built. A lot of us tend to run around with the jack-of-all-trades build that may or may not be advantageous.

Like I said before, I miss spring but really my tool box of skills are the best they have ever been. I am comfortable trading it and a few other spells to have the ones I have now. It is the most flexible class in the game at the moment. I would go so far to say that it is also the most balanced class in the game now.
You are wrong in your analysis, 1 Vs 1 knigts are screwed unless they hit lady luck, or the opponent doesn't know what he's doing. Against ranged we lack the speed and the CC immunity to reach them, against barbs it's luck based, MS or knocks over the protections, still they have the upper hand, barbs have more HP given their dmg then we do.

We are not even close to our prime. And probably we'll never be again. Our prime was when we would block 7/10. If you think that's OP (and it was) you must realize barbs only needed a hit to kill a knight (4.5k SC if I can recall on a lvl 50 knight is documented somewhere on this forum).

A knight speed in war is, realistically, -25%. Otherwise we spend our time knocked, ivyed and stunned. Even then we always eat a lightning arrow, slow, twister, ensnaring or, god forbids, caltrops. Point is, if we don't activate the CC resistances we are screwed, if we do, we are screwed.

We are indeed good at dying last and dropping auras. Well, it's better then it was before the knight overhaul, back then we were a 0 (though I would never admit it at the time!).

We don't need spring back, just ons affecting caster and on Vanguard, def support with the stance system and on Vanguard, kick on Vanguard (you can remove intimidate, rigorous and arcane const)... or any other efficient tools that allow us to lead rushes.

I was shocked on the other day when a guy said "Knights, heal!", that cannot be the destiny of my class.

Nevertheless: "Knights are the sexiest class in RO"!
__________________
The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind.
-- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation
Signatus no ha iniciado sesión   Reply With Quote
 
Loading...