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Old 03-09-2011, 04:13 PM   #9
Zas_
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Join Date: Jun 2009
Location: France
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Quote:
Originally Posted by HidraA View Post
Don't worry i got kiled by 3k critical from a barb that was only lvl 50...

http://img607.imageshack.us/f/criticald.png/
On the screenshot i see 2126, still high but not 3k more like 2k.

Back to topic:

After some time of Warmasters, i see following issues:
  • level 60 is much better for warriors, than archers, than mages regarding fighting
  • more power points is a good thing imho, BUT some powers have to be nerfed and new powers (defence for warlocks ie.) introduced
  • balance isn't as modified as i thought, barbs and marx are still OP.
  • grinding is a real pain for all, but a conj without boosters will suffer too much and leave before 60 for sure.
  • warmaster quests don't lead to more war, but more grinder ganking and more easy farming, almost no fort wars at the moment...
  • killing 30 unique alsius is still hard on Horus, showing realm imbalance even more, most of the times ignis quest is finished in much less time than alsius one for me.
  • daily trip to Fisgael (for me) is just ... boring (see related poll).
  • many people prefer to grind due to boosters current behavior
  • Enemy surveillance is somehow weird with new level cap almost everytime "grey", not enough steps to differentiate levels imho.
  • Warmaster pieces are too heavy (especially for mages/archers), i hope this is a bug...
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