Quote:
Originally Posted by chilko
I am not being ironical.[/B] I would really like to get a grasp on this issue.
Is it a hardcore vs casual thing? Old users vs new users?
thanks,
-Chilko
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Can be as you said and old vs new players thing...but only because old player know there was more balanced and more fun in game.Passing from game of skills to RANDOM broken more the fun and bring more frustration for old players.
Warmasters concept it's very cool ,unfortunaly how it was applayed bringe more unbalance and frustrations for players and some realms.That made lots of old players to give up at game because of frustrations of premium/class/realm balance.
About servers activities :
-People played more only to lvl-up to 60 or to become a warmaster.
-Your new marketing and advertise brings new players,that you miss it's make old players that spend lots of time playng the game and wasting lots of $$$ to leave the game.
If there it's one bad point where NGD it's not good then it's BALANCE.Balance in-game or balance old/new players.If you don't know why Regnum has not so many players..it's sample...try to make balance between old/new players your numbers of clients will grown up.You just enter in one circle,bring lots of new player but also lots of old leave....try to keep them all....
But i will suspect soon activities will discrease after they will get full with frustrations,be lvl 60 or be a warmaster.