Quote:
Originally Posted by andres81
Well, today I tried using the warlock in fort-wars the first time since the update and it was really frustrating - I was not even able to pass the two guards in the entrance... my normal way to freeze one and knock the other to pass failed already when i casted the freeze so slow that the other guard knocked my down before I could change the target to this one.
Some conju was so kind to resurrect me but it was hopeless.. got killed all the time by guards, enemies and so on... just unplayable and I was not one of these players who used the 1% CS trick... I has 19% since a year but now it seems to be useless
Anyway I have other chars to play with... the warlock will be retired for the next weeks, months or whatever 
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Well, 19% CS on a 1sec cast time spell (lock average), only reduces it to 0.84sec which is a savings of only 15% cast time.
Not quite useless but barely worthy of a passive much less a max gear bonus.
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By the way, for all those who are wondering what the "1% CS bug" was, and the behavior of old CS. it had nothing to do with 1% CS gems, rather when you had any amount of CS an alternate calculation was used that had a rounding error and simply lowered the cast time of all spells by 0.25sec. So with 1% CS you had even 0.25sec cast on Winter stroke etc, a savings of 50% of cast time. And for spells like Ambush you had 0.75sec cast, a savings of 25% cast time.
This is the bug that was "corrected", that countless players were also banned on Raven for "abusing"...
This was rather a feature that made CS gear useful and balanced for everyone. High amounts of CS still gave you an advantage, but low amounts helped too.