Quote:
Originally Posted by _Enio_
How many layers of resists do you want?
Do you really want to go thru the whole discussion why a general resist chance of this magnitude is a bad thing?
I actually really dont care about a replacement at the moment. Sure a proper solution would be nice but is of no importance compared to the destruction to tactical play off. beacons pose right now.
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It is bad, never denied it - hence why I suggested it being halved.
Although, "destruction" isn't entirely fair.
Gameplay has shifted too a more linear feel but tactics aren't quite so diminished as you're implying, only different.