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Old 08-29-2012, 08:08 PM   #3
Ashnurazg
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Join Date: May 2010
Location: Europe, Germany
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Quote:
Originally Posted by 71175 View Post
It does not work on OpenGl, guess it is using OpenGL 4.
AFAIK Very High render quality means the use of shader model 4 instead of 3.
btw. nvidia blob supports opengl 4, my graphics card too.

"libs/libglslang.so not found" thing belongs to vg_gl_validate_shaders option, but I'm sure I have this on before the update. Disable it and shaders are working again. Google says about libglslang.so something with a glsl compiler/validator.

PS: I want old fashioned Anti-Aliasing back. It looks much better, than blurring everything.

EDIT: The final question is:
Why is Very High render quality is not in the menu at OpenGL?
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Last edited by Ashnurazg; 08-29-2012 at 08:23 PM.
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