Quote:
Originally Posted by 71175
It does not work on OpenGl, guess it is using OpenGL 4.
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AFAIK Very High render quality means the use of shader model 4 instead of 3.
btw. nvidia blob supports opengl 4, my graphics card too.
"libs/libglslang.so not found" thing belongs to
vg_gl_validate_shaders option, but I'm sure I have this on before the update. Disable it and shaders are working again. Google says about libglslang.so something with a glsl compiler/validator.
PS: I want old fashioned Anti-Aliasing back. It looks much better, than blurring everything.
EDIT: The final question is:
Why is
Very High render quality is not in the menu at OpenGL?